This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
stararmy:type_35_mobile_antiaircraft_platform_jinsoku_yumihei [2016/07/03 13:40] – Links adapted because of a move operation | stararmy:vehicles:type_35_mobile_antiaircraft_platform_jinsoku_yumihei [2018/06/02 20:26] (current) – removed wes | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Type 35 Mobile Anti-Aircraft Platform " | ||
- | |||
- | Evolving out of the [[: | ||
- | |||
- | ==== About and History ==== | ||
- | |||
- | The Type 35 Mobile Anti-Aircraft Platform was created to shoot down enemy aircraft, fighters and high speed power armors to protect allied ground assets. In addition to this, it was made with the ability to provide direct fire to support power armor troops should it find itself unneeded for antiaircraft duties. | ||
- | |||
- | Like many vehicles and equipment pieces, the Yumihei was born out of necessity. After Star Army forces went on the offensive following the turning point that was [[: | ||
- | |||
- | Due to the Type 34's success in field trials, further development was done between [[corp: | ||
- | |||
- | It entered general service within the Star Army in the middle of [[calendar: | ||
- | |||
- | ==== Appearance ==== | ||
- | |||
- | {{: | ||
- | |||
- | ===== Statistical Information ===== | ||
- | |||
- | **Class:** Mobile Anti-Aircraft Platform\\ | ||
- | **Type:** Ke-K8-3A\\ | ||
- | **Designers: | ||
- | **Manufacturer: | ||
- | **Length:** 7.5 Meters\\ | ||
- | **Width:** 2.8 Meters\\ | ||
- | **Height:** 2.5 Meters ((With Standard Hover Height of 30cm/ | ||
- | **Speed:** 180 KPH, 112 MPH \\ | ||
- | **Crew:** Driver, Gunner, Commander (([[: | ||
- | **Passengers: | ||
- | |||
- | === Damage Capacity === | ||
- | **Hull:** 18 ADR \\ | ||
- | **Shields: | ||
- | |||
- | //(See [[guide: | ||
- | |||
- | ===== Interior Description ===== | ||
- | |||
- | Like with other variants of the Armored General Purpose Carrier, the Type 34 Self Propelled Anti-Aircraft Gun, or " | ||
- | |||
- | The turret bustle, located directly below the turret, is where the commander resides. Inside, the commander' | ||
- | |||
- | Unlike the other variants of the Armored GPC, the turret itself is manned. The gunner resides within the turret protected by 6 cm of one-way [[material: | ||
- | |||
- | The driver resides in a separate compartment a little ways forward of the turret bustle, with an independent volumetric system to ensure fast, safe driving. For all crew members, should the volumetric display system become fully nonoperational, | ||
- | |||
- | ===== Weapon Systems ===== | ||
- | ==== Primary Weapon Systems ==== | ||
- | |||
- | === 25mm Automatic Gauss Cannon (4) === | ||
- | |||
- | A robust and easy to maintain set of weapons, the quartet of 25mm AGCs provides superb firepower for knocking fighters, bombers and power armor out of the sky, slicing apart infantry and buildings with its high rate of fire. The guns are mounted on the sides of the manned turret. To compliment its anti-aircraft duties, a remotely adjustable electromagnetic based choke is added to the ends of the barrels. These serve to select spread patterns when using the recommended, | ||
- | |||
- | [[corp: | ||
- | |||
- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** ADR 3, Munition Dependent\\ | ||
- | **Range:** 10 KM/6.2 Miles, Atmosphere\\ | ||
- | **Individual Rate of Fire:** 6 Rounds Per Second\\ | ||
- | **Combined Rate of Fire:** 24 Rounds Per Second\\ | ||
- | |||
- | ==== Alternate Primary Weapon Systems ==== | ||
- | |||
- | === PMML Platform (6) === | ||
- | |||
- | A heavily modified version of the Origin Industries weapon, the Portable Mini-Missile Launcher Platform has been made to have ammunition commonality with SAoY [[stararmy: | ||
- | |||
- | Six launchers are set upon the turret, with three at each side to provide a more accurate and precise alternative to the standard autocannons. Due to the configuration of the system, the launch tubes must be reloaded externally. | ||
- | |||
- | [[corp: | ||
- | |||
- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** ADR 2\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual, Salvo\\ | ||
- | **Ammunition: | ||
- | |||
- | ==== Secondary Weapon System(s) ==== | ||
- | |||
- | === Countermeasure Augmentation Pods (4) === | ||
- | |||
- | Heavily modified, the pre-existing mini-missile launchers in the Star Army of Yamatai' | ||
- | |||
- | [[stararmy: | ||
- | |||
- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual, Salvo\\ | ||
- | **Ammunition: | ||
- | |||
- | ==== Optional Systems ==== | ||
- | |||
- | === Multi-Flare Launcher (1) === | ||
- | |||
- | Optionally mounted on the rear top of the upper turret and facing up into the air, the modified CAP fires flares. These serve to provide either visible light or infrared illumination on the battlefield. In addition, they may also fire numerous signal flares as well, provided the rounds are loaded. The launcher is typically positioned on the left side of the hull roof. | ||
- | |||
- | [[stararmy: | ||
- | |||
- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual\\ | ||
- | **Ammunition: | ||
- | |||
- | === Multi-Spectrum Smoke-Chaff Launchers (1) === | ||
- | |||
- | Another optional piece of equipment, the MSSC Launchers serve to instantly generate smoke and chaff to break weapons locks. The missiles, typically located at the rear right of the turret roof, fire up into the air roughly two meters before detonating, instantly obscuring the tank in Smoke and Chaff. The smoke visually conceals the vehicle as the cloud rapidly billows out, and also prevents most sensors from getting a lock or detecting the vehicle itself. | ||
- | |||
- | [[stararmy: | ||
- | |||
- | **Location: | ||
- | **Purpose: | ||
- | **Damage:** None\\ | ||
- | **Range:** 80 KM/50 Miles, Atmosphere\\ | ||
- | **Rate of Fire:** Individual\\ | ||
- | **Ammunition: | ||
- | |||
- | ===== Vehicle Systems ===== | ||
- | |||
- | Designed from the beginning to use [[: | ||
- | |||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | * [[: | ||
- | |||
- | ====== Out of Character Information ====== | ||
- | |||
- | This area is meant to hold information that is out of character in regards to the characters and setting. | ||
- | |||
- | ===== Usage Guide ===== | ||
- | |||
- | Unlike the [[: | ||
- | |||
- | It is most useful during instances where orbital and air superiority are not guaranteed, such as active contest for a planet. During general use, the vehicles may typically follow or shadow friendly forces close by, or be stationed at key points rather than being used in an offensive role. As its interior is typically loaded with many cans and belts of ammunition, powered infantry seldom ride within the vehicle. Its primary focus is to shoot down enemy missiles and hostile aircraft which come within range using its four gauss autocannons, | ||
- | |||
- | ===== Notes ===== | ||
- | |||
- | * This page was originally created on 2013/01/31 01:41 by [[user: | ||
- | * "Swift Archer" | ||
- | ---- struct data ---- | ||
- | ---- | ||