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stararmy:vehicles:type_35_armored_combat_vehicle_jinsoku_musha

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stararmy:vehicles:type_35_armored_combat_vehicle_jinsoku_musha [2017/08/07 07:08] – ↷ Links adapted because of a move operation stararmy:vehicles:type_35_armored_combat_vehicle_jinsoku_musha [2017/12/21 21:52] – DRv3 Update cadetnewb
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 ====== Type 35 Armored Combat Vehicle "Jinsoku Musha" ====== ====== Type 35 Armored Combat Vehicle "Jinsoku Musha" ======
  
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 The Type 35 Armored Combat Vehicle was designed primarily to provide a sufficiently speedy escort to fast moving logistics and supply vehicles as well as provide medium fire support to power armor assets in the area it operates with. As a result, it has respectable armor and armaments to fulfill its purpose. The Type 35 Armored Combat Vehicle was designed primarily to provide a sufficiently speedy escort to fast moving logistics and supply vehicles as well as provide medium fire support to power armor assets in the area it operates with. As a result, it has respectable armor and armaments to fulfill its purpose.
  
-It was developed from the [[stararmy:vehicles:type_34_infantry_combat_vehicle]], a provisional, temporary stopgap and field testing platform which proved relatively successful. Due to this turnout, further development was done between [[corp:origin:origin_industries]] and [[:yamatai:ketsurui_zaibatsu]], resulting in the Type 35 ACV. The vehicle used as many Star Army components and software as possible in its construction, and ended up entirely produced by Ketsurui Zaibatsu to ensure a steady logistical chain that would not be cut off.+It was developed from the [[stararmy:vehicles:type_34_infantry_combat_vehicle]], a provisional, temporary stopgap and field testing platform which proved relatively successful. Due to this turnout, further development was done between [[corp:origin]] and [[faction:yamatai:ketsurui_zaibatsu]], resulting in the Type 35 ACV. The vehicle used as many Star Army components and software as possible in its construction, and ended up entirely produced by Ketsurui Zaibatsu to ensure a steady logistical chain that would not be cut off.
  
 The vehicle entered general service, phasing out several older designs where applicable, in the middle of [[calendar:ye_35]]. The vehicle entered general service, phasing out several older designs where applicable, in the middle of [[calendar:ye_35]].
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 **Class:** Armored Combat Vehicle\\ **Class:** Armored Combat Vehicle\\
 **Type:** Ke-K8-2A\\ **Type:** Ke-K8-2A\\
-**Designers:** [[corp:origin:origin_industries]], [[:yamatai:ketsurui_zaibatsu]]\\ +**Designers:** [[corp:origin]], [[faction:yamatai:ketsurui_zaibatsu]]\\ 
-**Manufacturer:** [[:yamatai:ketsurui_zaibatsu]]\\+**Manufacturer:** [[faction:yamatai:ketsurui_zaibatsu]]\\
 **Length:** 7.5 Meters\\ **Length:** 7.5 Meters\\
 **Width:** 2.8 Meters\\ **Width:** 2.8 Meters\\
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 === Damage Capacity === === Damage Capacity ===
-**Hull:** 20 ADR \\ +**Hull:** [[guide:damage_rating_v3|Tier 7 \\ 
-**Shields:** 20 (Threshold 3)\\ +**Shields:** [[guide:damage_rating_v3|Tier 7]]\\
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-//(See [[guide:damage_rating_v2]] for an explanation of the damage system)//+
  
 ===== Interior Description ===== ===== Interior Description =====
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 ===== Weapon Systems ===== ===== Weapon Systems =====
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 +More offensively orientated than its lighter variant, the Musha has enough firepower to confidently back up power armored troops in the field.
  
 ==== Primary Weapon Systems ==== ==== Primary Weapon Systems ====
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 **Location:** Remote Control Turret\\ **Location:** Remote Control Turret\\
 **Purpose:** Anti-Armor, Anti-Personnel\\ **Purpose:** Anti-Armor, Anti-Personnel\\
-**Damage:** ADR 3, Munition Dependent\\+**Damage:** [[guide:damage_rating_v3|Tier 5-6]], Munition Dependent\\
 **Range:** 10 KM/6.2 Miles, Atmosphere\\ **Range:** 10 KM/6.2 Miles, Atmosphere\\
 **Rate of Fire:** 6 Rounds Per Second\\ **Rate of Fire:** 6 Rounds Per Second\\
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 **Location:** Remote Control Turret\\ **Location:** Remote Control Turret\\
 **Purpose:** Anti-Armor, Anti-Personnel\\ **Purpose:** Anti-Armor, Anti-Personnel\\
-**Damage:** ADR 2\\+**Damage:** [[guide:damage_rating_v3|Tier 6]]\\
 **Range:** 80 KM/50 Miles, Atmosphere\\ **Range:** 80 KM/50 Miles, Atmosphere\\
 **Rate of Fire:** Individual, Salvo\\ **Rate of Fire:** Individual, Salvo\\