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stararmy:starships:soyokaze:rules [2014/03/21 18:48] – [YSS Soyokaze Rules and Operating Procedures] tanka_001 | stararmy:starships:soyokaze:rules [2019/06/24 19:01] – remove bolding wes | ||
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====== YSS Soyokaze Rules and Operating Procedures ====== | ====== YSS Soyokaze Rules and Operating Procedures ====== | ||
- | This page has in-character and out-of-character rules for the [[stararmy:YSS Soyokaze | + | This page has in-character and out-of-character rules for the [[stararmy:starships: |
{{: | {{: | ||
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=== Away Missions === | === Away Missions === | ||
- | - **All soldiers on away missions should carry a communicator.** | + | - All soldiers on away missions should carry a communicator. |
- Away teams should be monitored from the ship, checking sensor data and updates. | - Away teams should be monitored from the ship, checking sensor data and updates. | ||
- In general, the first officer will lead away missions while the captain will stay on the ship. | - In general, the first officer will lead away missions while the captain will stay on the ship. | ||
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=== Crew Expectations === | === Crew Expectations === | ||
- | - **Take initiative in your duties. Do what needs to be done; participate.** | + | - Take initiative in your duties. Do what needs to be done; participate. |
- | - **Any unusual circumstances, | + | - Any unusual circumstances, |
- Any damage to the ship should be immediately reported to the bridge (systems and safety monitoring station). | - Any damage to the ship should be immediately reported to the bridge (systems and safety monitoring station). | ||
- The bridge, armory, computer room, and galley are restricted areas; Authorized personnel only. | - The bridge, armory, computer room, and galley are restricted areas; Authorized personnel only. | ||
- | - Power Armors are **not** allowed to be operated inside of the ship (outside of their bay) except in emergency cases. | + | - Power Armors are not allowed to be operated inside of the ship (outside of their bay) except in emergency cases. |
- The cargo bay should not be used for storage of personal items without the captain' | - The cargo bay should not be used for storage of personal items without the captain' | ||
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- Each soldier must maintain her assigned equipment and stations in excellent condition at all times. | - Each soldier must maintain her assigned equipment and stations in excellent condition at all times. | ||
- | - Keep hatches sealed and keep items secure. | + | - Keep hatches sealed and keep items secure. Any objects not in use should be stowed away. |
- Damage control stations should be kept fully stocked. | - Damage control stations should be kept fully stocked. | ||
- Spare parts and redundant systems should be kept for systems when possible. | - Spare parts and redundant systems should be kept for systems when possible. | ||
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- Officers should wear a [[stararmy: | - Officers should wear a [[stararmy: | ||
* Type 30 series female uniforms can be worn with leggings or a skirt (skirt design must not restrict movement). | * Type 30 series female uniforms can be worn with leggings or a skirt (skirt design must not restrict movement). | ||
- | - The [[stararmy:working_uniform_type_31|Type 31 Working Uniform]] is preferred for enlisted personnel. | + | - The [[stararmy:uniforms: |
- Technicians and engineers may wear AMES suits. | - Technicians and engineers may wear AMES suits. | ||
- Each soldier should wear her sidearm with a charged battery magazine. | - Each soldier should wear her sidearm with a charged battery magazine. | ||
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- Guests are not allowed to operate the ship (and will be prevented by [[stararmy: | - Guests are not allowed to operate the ship (and will be prevented by [[stararmy: | ||
- Guests are only allowed in the main passageway, wardroom and lounge, medical lab (only when necessary) and (if assigned) their crew cabin. | - Guests are only allowed in the main passageway, wardroom and lounge, medical lab (only when necessary) and (if assigned) their crew cabin. | ||
- | - [[stararmy: | + | - [[faction: |
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- All members of the plot are expected to post as often as the plot permits... | - All members of the plot are expected to post as often as the plot permits... | ||
- | - ...and at least once every two days. Do not wait on another player to post for more than 2 days. | + | - ...and at least once every three days. Do not wait on another player to post for more than 3 days. |
- If a member is going to be absent or cannot post as often as required, he/she should contact the GM beforehand. | - If a member is going to be absent or cannot post as often as required, he/she should contact the GM beforehand. | ||
- | - Players who have not posted in more than 2 days may have their characters' | + | - Players who have not posted in more than 3 days may have their characters' |
- Players who have not posted in more than 7 days, without any notice to the GM, may be removed from the RP. | - Players who have not posted in more than 7 days, without any notice to the GM, may be removed from the RP. | ||
- | - No player will be accepted into the Soyokaze plot that is already in 4 or more other RP campaigns. | ||
- When the GM sends out player surveys, responding in a timely manner increases your character' | - When the GM sends out player surveys, responding in a timely manner increases your character' | ||