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stararmy:starships:ascendancy:ascendancy_class_flagship:weapons:my_b1_w3000

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stararmy:starships:ascendancy:ascendancy_class_flagship:weapons:my_b1_w3000 [2019/06/21 04:20] – help convert DRv2 to DRv3 wesstararmy:starships:ascendancy:ascendancy_class_flagship:weapons:my_b1_w3000 [2019/06/21 12:21] – Remove forced line breaks wes
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 ==Stats== ==Stats==
-**Location:** Forward section of the ship.\\ +**Location:** Forward section of the ship. 
-**Primary Purpose:** Anti-starship (normal usage), anti-fleet (using the spread arc)\\ +**Primary Purpose:** Anti-starship (normal usage), anti-fleet (using the spread arc) 
-**Damage:** Tiers 13 through 15, Light Anti-Capital Ship through Heavy Anti-Capital Ship (FIXME: Staff needs to determine which).\\ +**Damage:** Tiers 13 through 15, Light Anti-Capital Ship through Heavy Anti-Capital Ship (FIXME: Staff needs to determine which). 
-**Area of Effect:** A 200-meter wide beam. The beam can be steered up to 75 degrees right or left, and up to 45 degrees down, but cannot fire higher than straight-forward due to the weapon's arrangement.\\ +**Area of Effect:** A 200-meter wide beam. The beam can be steered up to 75 degrees right or left, and up to 45 degrees down, but cannot fire higher than straight-forward due to the weapon's arrangement. 
-**Range:** 300,000,000 km (About 2 AU or 186,000,000 miles) 33% range for spread arc.\\ +**Range:** 300,000,000 km (About 2 AU or 186,000,000 miles) 33% range for spread arc. 
-**Rate of Fire:** Once every 30 seconds (100 seconds is required for the 30 degree arc)\\ +**Rate of Fire:** Once every 30 seconds (100 seconds is required for the 30 degree arc) 
-**Payload:** Effectively unlimited, so long as the ship provides power.\\+**Payload:** Effectively unlimited, so long as the ship provides power.
  
 Note: Systems that make up this weapon were built in a modular fashion so that the sections composing the ship's main gun could be easily switched with other modules (weapon systems, additional crew space, sensor arrays) at a later time, if desired. Exchanging the main gun's systems in this fashion requires about 6 hours.  Note: Systems that make up this weapon were built in a modular fashion so that the sections composing the ship's main gun could be easily switched with other modules (weapon systems, additional crew space, sensor arrays) at a later time, if desired. Exchanging the main gun's systems in this fashion requires about 6 hours. 

stararmy/starships/ascendancy/ascendancy_class_flagship/weapons/my_b1_w3000.txt · Last modified: 2023/12/21 05:34 (external edit)