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stararmy:equipment:ke-m7_sarah_armor [2019/06/21 13:25] – Get rid of unnecessary bolding wes | stararmy:equipment:ke-m7_sarah_armor [2019/06/24 19:01] – remove bolding wes | ||
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====== Sarah M7 Samurai Power Armor ====== | ====== Sarah M7 Samurai Power Armor ====== | ||
- | __**Ketsurui | + | __Ketsurui |
The Ke-M7 " | The Ke-M7 " | ||
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Star Army of Yamatai (Aboard starships) | Star Army of Yamatai (Aboard starships) | ||
- | **Pilot Information: | + | Pilot Information: |
Height: 175 cm (72.8 in) with a 160 cm (5' 3") NH-27 inside. | Height: 175 cm (72.8 in) with a 160 cm (5' 3") NH-27 inside. | ||
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Mass: 100 kg (~220 lbs). | Mass: 100 kg (~220 lbs). | ||
- | __**Speeds:**__ | + | __Speeds:__ |
- | **FTL:** 10c | + | FTL: 10c |
- | **STL:** 0.97c (CFS), 0.53c (Auxiliary thrusters) | + | STL: 0.97c (CFS), 0.53c (Auxiliary thrusters) |
- | **Atmospheric: | + | Atmospheric: |
- | **Underwater:** 70 kph (~45 mph) | + | Underwater: 70 kph (~45 mph) |
- | **Note:** The M7 Sarah' | + | Note: The M7 Sarah' |
=====Systems Listings===== | =====Systems Listings===== | ||
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=====Weapons===== | =====Weapons===== | ||
- | **Ketsurui Fleet Yards Ke-M7-W2900 Aether Beam Saber:** A very late addition, the armor was actually completed without it. But it is arguably the most potent weapon it carries. The unit is basically a small Zesuaium cylinder 40 cm long and about 7 cm in diameter. The weapon produces a variable-length energy blade just like that of the Aether Beam Rifle does in saber mode, but without the help of a Zesuiaum blade to cling to while cutting. This makes the weapon unsuitable for cutting into hulls, but excellent for cutting into enemy armor. | + | Ketsurui Fleet Yards Ke-M7-W2900 Aether Beam Saber: A very late addition, the armor was actually completed without it. But it is arguably the most potent weapon it carries. The unit is basically a small Zesuaium cylinder 40 cm long and about 7 cm in diameter. The weapon produces a variable-length energy blade just like that of the Aether Beam Rifle does in saber mode, but without the help of a Zesuiaum blade to cling to while cutting. This makes the weapon unsuitable for cutting into hulls, but excellent for cutting into enemy armor. |
The blade itself looks unruly, as the aether is constantly crackling along its white surface. It starts as a diamond shape at its base before it slims down to a tip in typical sword fashion. | The blade itself looks unruly, as the aether is constantly crackling along its white surface. It starts as a diamond shape at its base before it slims down to a tip in typical sword fashion. | ||
- | | + | * Purpose: Anti-armor. |
- | | + | * Damage: Severe to unshielded enemy armor. Depending on type of attack, moderate to moderate-heavy to shielded armor. |
* Range: Blade length is 1.2 meters. Can be reduced to 0.3 meters. | * Range: Blade length is 1.2 meters. Can be reduced to 0.3 meters. | ||
* Rate of Fire: Constant or pulse. | * Rate of Fire: Constant or pulse. | ||
* Payload About one hour of operaton in constant mode. Pulse mode is variable, but lasts about 8 hours if used in moderation. W2901 Saber batteries are kept pressed into the back of the distended portions of shoulder armor. To load a new battery, simply grab the pommel, turn two clicks and pull. | * Payload About one hour of operaton in constant mode. Pulse mode is variable, but lasts about 8 hours if used in moderation. W2901 Saber batteries are kept pressed into the back of the distended portions of shoulder armor. To load a new battery, simply grab the pommel, turn two clicks and pull. | ||
- | | + | * Carry location: One saber is built into a carrying slot fixed to the bottom of each forearm weapon. |
- | **Ketsurui Fleet Yards Ke-M2-W2901 Aether Beam Rifle:** The new Mindy aether saber rifle. It uses spatial distortion to release condensed potentials from the aether in a coherent phased beam. Because of the subspace effects of beam, it naturally pierces distortion-based shields. The weapon' | + | Ketsurui Fleet Yards Ke-M2-W2901 Aether Beam Rifle: The new Mindy aether saber rifle. It uses spatial distortion to release condensed potentials from the aether in a coherent phased beam. Because of the subspace effects of beam, it naturally pierces distortion-based shields. The weapon' |
- | | + | * Purpose: Anti-starship surgical attacks, hull cutting tool. |
- | | + | * Damage: Total annihilation in a 3-inch-wide beam (improved over previous rifle). |
* Range: Up to 400,000 miles (643,737 km). 7 feet (2.13m) for sword. | * Range: Up to 400,000 miles (643,737 km). 7 feet (2.13m) for sword. | ||
* Rate of Fire: Three three-second blasts every 15 seconds. Sword can be constantly sustained. 9 Pulses per second (automatic pulse mode). | * Rate of Fire: Three three-second blasts every 15 seconds. Sword can be constantly sustained. 9 Pulses per second (automatic pulse mode). | ||
* Payload Effectively unlimited when properly attached to the Sarah. Free-floating 2901 rifles rely on a battery magazine (BU-M20) which holds enough power for 20 three-second shots or one minute of rapid pulse mode. The Sarah carries two extra magazines on its thighs. | * Payload Effectively unlimited when properly attached to the Sarah. Free-floating 2901 rifles rely on a battery magazine (BU-M20) which holds enough power for 20 three-second shots or one minute of rapid pulse mode. The Sarah carries two extra magazines on its thighs. | ||
- | | + | * Secondary Weapon: Phased Pulse Rifle - An integrated rifle equivalent to the [[stararmy: |
* Range: 300+ meters | * Range: 300+ meters | ||
- | | + | * Firing Modes: Single/ |
- | | + | * Capacity: Effectively unlimited. |
- | | + | * Purpose: Anti-personnel |
- | | + | * Damage: Lethal or stun, medium damage against most vehicles. |
- | **Ketsurui Fleet Yards Type W2901 Particle cannons(2): | + | Ketsurui Fleet Yards Type W2901 Particle cannons(2): |
- | | + | * Primary Purpose: Anti-mecha |
- | | + | * Secondary Purpose: Anti-starship |
- | | + | * Damage: Heavy. Piercing. |
* Range: 0.8 AU (Practical range is 100,000 miles). | * Range: 0.8 AU (Practical range is 100,000 miles). | ||
* Rate of Fire: Once per second is most effective. Three times per second maximum. | * Rate of Fire: Once per second is most effective. Three times per second maximum. | ||
- | | + | * Location on armor: Attached to the equipment pack, rising over the end of the collarbone of the armor and pointing forward. |
* Payload 300 shots per cannon. Weapons can be fired independently or linked. | * Payload 300 shots per cannon. Weapons can be fired independently or linked. | ||
- | **Ketsurui Fleet Yards Type W2901 Scalar Pulse Cannon:** Mounted in the right forearm of the Sarah. Because of the nature of this weapon, it can be especially deadly. Scalar fields can detonate ammunition or fuel, fry pilot' | + | Ketsurui Fleet Yards Type W2901 Scalar Pulse Cannon: Mounted in the right forearm of the Sarah. Because of the nature of this weapon, it can be especially deadly. Scalar fields can detonate ammunition or fuel, fry pilot' |
- | | + | * Primary Purpose: Anti-Personnel. |
- | | + | * Secondary Purpose: Anti-Mechanized Infantry. |
- | | + | * Damage: Destroys ammo, fuel, or electronics. Kills animals. Ignores non-gravitic shields. |
* Range: 200,000 miles (321,868.8 km). | * Range: 200,000 miles (321,868.8 km). | ||
* Rate of Fire: Beam fires constantly until trigger signal ceases. | * Rate of Fire: Beam fires constantly until trigger signal ceases. | ||
- | | + | * Location on armor: Right forearm. |
* Payload Unlimited. Note: Also has a stun setting for taking captives. | * Payload Unlimited. Note: Also has a stun setting for taking captives. | ||
- | **Ketsurui Fleet Yards W2901 Aether Projection Weapon:** Mounted in the left forearm of the Sarah, this weapon is a modified Kylie projector that rises up from the forearm. It draws aetheric energy from space and projects it out into an energy blade. This blade is powerful enough to ignite objects on fire, cut through starship hulls and blast doors, and slice most other power armors in half. Additionally the blades can be fired in piercing pulses as a short-range energy submachinegun of sorts. It also allows carries its own set of capacitors, allowing it to draw and store energy and then release it in a more powerful (but still short-range) shot. Takes about 8 seconds to charge a shot. | + | Ketsurui Fleet Yards W2901 Aether Projection Weapon: Mounted in the left forearm of the Sarah, this weapon is a modified Kylie projector that rises up from the forearm. It draws aetheric energy from space and projects it out into an energy blade. This blade is powerful enough to ignite objects on fire, cut through starship hulls and blast doors, and slice most other power armors in half. Additionally the blades can be fired in piercing pulses as a short-range energy submachinegun of sorts. It also allows carries its own set of capacitors, allowing it to draw and store energy and then release it in a more powerful (but still short-range) shot. Takes about 8 seconds to charge a shot. |
- | | + | * Primary Purpose: Anti-Power Armor |
- | | + | * Secondary Purpose: Anti-Personnel |
- | | + | * Damage: Moderate to heavy |
* Range: 5,000 m for submachine gun mode, 7,500 m for charged shot | * Range: 5,000 m for submachine gun mode, 7,500 m for charged shot | ||
* Rate of Fire: Constant in sword mode. 600 pulses/sec in submachinegun mode. | * Rate of Fire: Constant in sword mode. 600 pulses/sec in submachinegun mode. | ||
- | | + | * Location on armor: Left forearm. |
* Payload Effectively unlimited. Power source is in the forearm with the weapon. | * Payload Effectively unlimited. Power source is in the forearm with the weapon. | ||
- | **Ketsurui Fleet Yards Type 2902 Augmentation Pods:** Located along the Sarah' | + | Ketsurui Fleet Yards Type 2902 Augmentation Pods: Located along the Sarah' |
- | | + | * Location on armor: Outer lower legs (sides of calves). |
- | * __**Warhead:**__ Ke-M2-W2703-SDMM Subspace Detonating Mini-Missiles | + | * __Warhead:__ Ke-M2-W2703-SDMM Subspace Detonating Mini-Missiles |
- | | + | * Purpose: Creates holes in shield systems, disables FTL flight, collapses wormholes. |
- | | + | * Damage: No direct damage. |
* Range: 50 miles (80.47 km) | * Range: 50 miles (80.47 km) | ||
* Rate of Fire: Individually, | * Rate of Fire: Individually, | ||
* Payload 10 Mini-Missiles each for a total of 20. | * Payload 10 Mini-Missiles each for a total of 20. | ||
- | * __**Warhead:**__ Ke-M2-W2703-MFMA Multi-Function Missile Avoidance | + | * __Warhead:__ Ke-M2-W2703-MFMA Multi-Function Missile Avoidance |
- | | + | * Purpose: Distracts enemy missiles with intense heat and electromagnetogravitic spikes. |
* Payload 10 in each pod for a total of 20 | * Payload 10 in each pod for a total of 20 | ||
- | * __**Warhead:**__ Ke-M2-W2703-ARMA Anti-Radar Missile Avoidance | + | * __Warhead:__ Ke-M2-W2703-ARMA Anti-Radar Missile Avoidance |
- | | + | * Purpose: Distracts enemy missiles with aetheric distortions and chaff dispersal |
* Payload 10 in each pod for a total of 20 | * Payload 10 in each pod for a total of 20 | ||
- | **Ketsurui Fleet Yards Type 2901 NSB Launcher:** The Mindy was the first Lamia to include include use of PANTHEON' | + | Ketsurui Fleet Yards Type 2901 NSB Launcher: The Mindy was the first Lamia to include include use of PANTHEON' |
- | | + | * Nodal Support Bit: Ke-M2-W2704-NSB |
- | | + | * Damage: Very light |
* Range: Line of Sight | * Range: Line of Sight | ||
* Rate of Fire: Individually, | * Rate of Fire: Individually, | ||
- | | + | * Location on armor: Hips. |
* Payload 12 Nodal Support Bits | * Payload 12 Nodal Support Bits | ||
- | **Hand to Hand Combat:** The Sarah is as agile as a Samurai Nekovalkyrja, | + | Hand to Hand Combat: The Sarah is as agile as a Samurai Nekovalkyrja, |
- | **Additional Weaponry:** There is a rifle mounting point on either side of the equipment pack on the armor' | + | Additional Weaponry: There is a rifle mounting point on either side of the equipment pack on the armor' |
=====Systems Layout===== | =====Systems Layout===== | ||
====Defensive/ | ====Defensive/ | ||
- | **Outer Armor:** Defense is the other hallmark of the Sarah. Above the Zesuaium-coated titanium-carbide plating standard on most LAMIA are actual plates of Zesuaium, giving the armor much more protection. However, there is additional Zesuaium scale armor added to the torso, equipment pack and butt. | + | Outer Armor: Defense is the other hallmark of the Sarah. Above the Zesuaium-coated titanium-carbide plating standard on most LAMIA are actual plates of Zesuaium, giving the armor much more protection. However, there is additional Zesuaium scale armor added to the torso, equipment pack and butt. |
Yarvex is once again used for the joints, but with small panels of Zesuaium extending over the sides of the elbows and knees to protect them from fire. The panels are on small pins, so they have some ability to move, but not much. | Yarvex is once again used for the joints, but with small panels of Zesuaium extending over the sides of the elbows and knees to protect them from fire. The panels are on small pins, so they have some ability to move, but not much. | ||
There are also shoulder " | There are also shoulder " | ||
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Note that the helmet is removable (and is removed before entering or exiting the armor) and, while not entirely necessary to operate the armor, it is strongly recommended. | Note that the helmet is removable (and is removed before entering or exiting the armor) and, while not entirely necessary to operate the armor, it is strongly recommended. | ||
- | **Combined Field System (Shields):** The Sarah is the first LAMIA to equip CFS-style shields, forcing both solid and energy projectiles to be warped around the armor' | + | Combined Field System (Shields): The Sarah is the first LAMIA to equip CFS-style shields, forcing both solid and energy projectiles to be warped around the armor' |
- | **Ketsurui Fleet Yards SM-2 Handheld Shield:** A compromise between the original SM-1 shield and the Daisy' | + | Ketsurui Fleet Yards SM-2 Handheld Shield: A compromise between the original SM-1 shield and the Daisy' |
- | **Active Camouflage:** Can place the image of what is on one side of the craft onto the other, creating the effect of invisibility. The Sarah can also use this system to project holograms. | + | Active Camouflage: Can place the image of what is on one side of the craft onto the other, creating the effect of invisibility. The Sarah can also use this system to project holograms. |
- | **Stealth Armor:** For stealth concealment, | + | Stealth Armor: For stealth concealment, |
- | **Conformal PSC Device:** The SARAH uses a Ke-M7-E2903 [[stararmy: | + | Conformal PSC Device: The SARAH uses a Ke-M7-E2903 [[stararmy: |
====Internal Systems==== | ====Internal Systems==== | ||
- | **Interior:** The Sarah' | + | Interior: The Sarah' |
- | **Life Support:** The fleshy core of the Sarah houses the life support systems, which include the hemosynthetics system, a rebreather system, an oxygen supply, and a nutrient-enriched (sterile) water supply. The Sarah can support a pilot for up to 15 days before replenishment is needed, or up to 10 years in stasis. If needed, the Sarah can filter outside air to replenish its supply (not usually done until absolutely necessary, though). The Sarah' | + | Life Support: The fleshy core of the Sarah houses the life support systems, which include the hemosynthetics system, a rebreather system, an oxygen supply, and a nutrient-enriched (sterile) water supply. The Sarah can support a pilot for up to 15 days before replenishment is needed, or up to 10 years in stasis. If needed, the Sarah can filter outside air to replenish its supply (not usually done until absolutely necessary, though). The Sarah' |
- | **Control Systems:** Actual operation of the armor is natural to Nekovalkyrja and is fairly simple and easy to learn. In a Sarah, the pilot' | + | Control Systems: Actual operation of the armor is natural to Nekovalkyrja and is fairly simple and easy to learn. In a Sarah, the pilot' |
- | **Self-Destruct: | + | Self-Destruct: |
- | **Armor Integrated Electronics System:** The Sarah uses a Ke-M7-E2901 [[stararmy: | + | Armor Integrated Electronics System: The Sarah uses a Ke-M7-E2901 [[stararmy: |
====Propulsion and Miscellaneous systems==== | ====Propulsion and Miscellaneous systems==== | ||
- | **Combined Field System:** The Sarah' | + | Combined Field System: The Sarah' |
- | **Propulsion:** The Sarah propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. This allows the armor to travel thousands of times the speed of light. Distortion based systems allow the armor to stop or move nearly instantly because the armor has not " | + | Propulsion: The Sarah propels itself at speeds many times the speed of light by generating continuum distortions in the CFS and nesting them to create asymmetric peristaltic fields. This allows the armor to travel thousands of times the speed of light. Distortion based systems allow the armor to stop or move nearly instantly because the armor has not " |
- | **Equipment Pack:** This protrusion looks like a built-in backpack on the Sarah' | + | Equipment Pack: This protrusion looks like a built-in backpack on the Sarah' |
- | **Sword holder:** A samurai' | + | Sword holder: A samurai' |
- | **Aether Generator and Capacitor System:** The Mindy' | + | Aether Generator and Capacitor System: The Mindy' |
---- struct data ---- | ---- struct data ---- | ||
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