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wip:gunja [2018/08/21 14:38] – [Gunja] iq | wip:gunja [2018/09/27 07:26] – [mod edit] added links and ooc notes; fixed grammar, spelling, punctuation, and capitalization typos; edited sentence structures to enhance readability and flow frostjaeger | ||
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====== Gunja ====== | ====== Gunja ====== | ||
- | The cave-dwellers of [stub], Gunja are a low-tech race of hardened survivors. That have been pushed into the massive cave systems of their planet due to the strong presence of large and extremely dangerous predators. Though, | + | The cave-dwellers of [[wip: |
- | Though, their culture also breeds brigands, marauders | + | Unfortunately, their culture also breeds |
===== History ===== | ===== History ===== | ||
- | Originally a small-time primate, the Gunja originally roamed the wastes of [stub] | + | Originally a small-time primate, the Gunja originally roamed the wastes of [[wip: |
+ | |||
+ | In these caves, without the aforementioned circumstances, | ||
===== Physiology ===== | ===== Physiology ===== | ||
+ | Gunja physiology is traditionally [[species: | ||
+ | A Gunja is physically brittle because of the high amount of cartilage in their bodies, thus breaking or shattering bones is very common due to the combination of the aforementioned cartilage and a very low calcium diet. Gunja eyes are traditionally red and similar to that of a cat, as they reflect light extremely well and confer high-quality darkvision. In low-light and complete darkness, Gunja see - and hear - extremely well, as their ears are closer to that of an [[species: | ||
==== Diet ==== | ==== Diet ==== | ||
+ | The Gunja diet has gone through a process similar to what the Gunja themselves went through when they fled the surface world and opted to live in the massive cave system on [[wip: | ||
+ | Now that the Gunja are able to take the fight to the larger predators of Sirris VI with their primitive fuels and black powder, their diet consists of more meat - though they still rely on fungi for both protein and carbohydrates. Grains and such are a rarity and considered a luxury food among the Gunja. | ||
==== Environment ==== | ==== Environment ==== | ||
+ | See: [[wip: | ||
+ | The cave systems of Sirris VI consist of extremely large passages where even tanks could roll through, though these often break off in a myriad of smaller passages of varied sizes or lead to one of the larger settlements in a massive clearing. Explosions are often audible and are a telltale sign of a settlement expanding. Gunshots also echo throughout the caverns, though they' | ||
==== Life Cycle ==== | ==== Life Cycle ==== | ||
+ | The life cycle of a Gunja is short, extremely so. Most Gunja die of old age around their fifties to sixties, which is considered by them to be extremely old; fortunately, | ||
===== Culture ===== | ===== Culture ===== | ||
+ | The economy and culture of the Gunja revolves around the hunt, with art, songs of legend, and books that regale the heroism of various hunter-knights. The entire society is concerned with the hunt and romanticises the hunters that partake in it and there are competitions between various hunters, which only adds to their idolization. | ||
+ | From the primal age onwards, the Gunja have been accompanied by other pseudo-[[species: | ||
+ | |||
+ | Gunja culture is medieval at best; while they have primitive fuel, printing presses, and blackpowder, | ||
==== Clothing ==== | ==== Clothing ==== | ||
+ | Gunja clothing is minimalistic - with minute details and finetuned decorations to make plain clothes look more appealing - and used to be made from a cave fungus that produced a stretchy, cloth-like fabric; with their technological advancements, | ||
==== Food ==== | ==== Food ==== | ||
+ | The cuisine of the Gunja originated from cultivating mushrooms and fungi solely, as the Gunja themselves evolved to solely thrive off of these protein-rich cave fungi; when their technology advanced, however, so did their kitchen, as meat became more widely available and crops that allowed grain were cultivated and harvested, leading to grain-based products such as bread - which is still a luxury among the Gunja today. | ||
==== Language ==== | ==== Language ==== | ||
+ | The Gunja language is a sharp, complicated, | ||
==== Naming ==== | ==== Naming ==== | ||
+ | Gunja naming is an anomaly that varies from city to city and stronghold to stronghold, as some parents name their children with deep meaning - while others refer to their offspring as the first, the second, the third, etc. Several common Gunja names are Marrekesh, Bannaat, Barresh, Yukrosh, Fannesh, and Sjarm. | ||
+ | The Gunja don't really differentiate between male and female names - any name is viable for any gender. | ||
===== Politics ===== | ===== Politics ===== | ||
+ | Gunja politics are purely regulated by city, stronghold, or clan. They decide how their governing works, be it a dictatorship, | ||
===== Technology ===== | ===== Technology ===== | ||
+ | The Gunja are a low-tech race that has yet to achieve regular flight. They have the means to produce low-grade fuel, the vehicles that operate on it, black powder, and the weaponry associated with it - though their firearms lack much in the way of capability and are thus used for hunting instead of Gunja-on-Gunja violence, as it would leave little to nothing of the other party. Gunja gunpowder weaponry is colossal - often with just one projectile inside - and commonly fires sharpened tusks made from the large predators they hunt. These weapons have no kind of range and are only effective point blank; while they' | ||
+ | ==== Cave-Crawlers ==== | ||
+ | Essentially what the Gunja name their vehicles, cave-crawlers are surprisingly well engineered to be adaptable to the cave systems, with most featuring a steam-pressured anchoring system that allows a Gunja to pin the vehicle to any surface at any angle. Common models have two wheels, though four-wheeled buggies are not too uncommon either. | ||
===== Economy ===== | ===== Economy ===== | ||
+ | The Gunja economy revolves around the trade of wares and bartering. Reputation and fame as a hunt grant gifts and help, though any cave-dweller sells what they loot from the caves, while mushroom pickers trade a part of their harvest for meat or clothing. The only thing that resembles a central currency is black powder or fuel; although normal farmers and citizens have little use for such things, hunters and cave-dwellers rely heavily on it -which is why the trade with the aforementioned shifted to selling their meat, skins, or loot for fuel and black powder. | ||
+ | ===== OOC Notes ===== | ||
+ | [[user:iq]] and [[user: | ||
+ | 🚧 This article is a work-in-progress. Is it not currently approved. | ||
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