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guide:skills

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guide:skills [2017/07/18 07:34] – ↷ Links adapted because of a move operation whitehartguide:skills [2018/04/01 21:27] – Corrected "Skill" to "Skills" kaiserleafguy
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 ====== Character Skill Areas ====== ====== Character Skill Areas ======
-Rather than create a listing of hundreds of skills to choose from, we've decided to go with skill areas. For each of these general skill, your character's biography will require a short explanation of how your character acquired that skill, her specialties within that skill, and her proficiency in that skill as a whole. The system of numbered skill numbers previously used in the SARP has been eliminated. +Rather than create a listing of hundreds of skills to choose from, we've decided to go with skill areas. For each of these general skills, your character's biography will require a short explanation of how your character acquired that skill, her specialties within that skill, and her proficiency in that skill as a whole. The system of numbered skill numbers previously used in the SARP has been eliminated. 
  
 Skill areas are listed below in alphabetical order. You get to pick __seven (7)__ to start with, which should be primarily centered around the occupation you've picked. If you're looking for something that doesn't fit under any of the skill areas listed, please use the Roleplay and Setting Discussion Forum to suggest it. If you're not sure which area a skill will go in, choose the one you think is best. Some skills might be fine under more than one area (example: swimming could be counted as a physical skill or a survival skill). If you still have questions where a skill should go, ask on the forums or speak with your GM. Skill areas are listed below in alphabetical order. You get to pick __seven (7)__ to start with, which should be primarily centered around the occupation you've picked. If you're looking for something that doesn't fit under any of the skill areas listed, please use the Roleplay and Setting Discussion Forum to suggest it. If you're not sure which area a skill will go in, choose the one you think is best. Some skills might be fine under more than one area (example: swimming could be counted as a physical skill or a survival skill). If you still have questions where a skill should go, ask on the forums or speak with your GM.

guide/skills.txt · Last modified: 2023/12/28 21:57 by wes