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guide:military_buildup_limitations [2018/07/10 20:48] – Fixed an issue for Wes alex_hartguide:military_buildup_limitations [2018/07/11 11:06] – [Definitions] frostjaeger
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 The following limitations were created to: The following limitations were created to:
  
-  * Strictly manage the amount of vessels and military might of [[:faction|factions]] and [[:corp|corporations]] to a realistic degree.+  * Strictly manage the number of vessels and amount of military might [[:faction|factions]] and [[:corp|corporations]] have to a realistic degree.
   * Make sure [[:faction|factions]] and [[:corp|corporations]] don't become carried away.   * Make sure [[:faction|factions]] and [[:corp|corporations]] don't become carried away.
   * Replace and update older warship limitations.   * Replace and update older warship limitations.
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   * **Shipyards:** Installations or starships that are capable of building capital ships and/or warships.   * **Shipyards:** Installations or starships that are capable of building capital ships and/or warships.
   * **System Defense Platforms:** Mostly immobile stations typically armed to the teeth which defend a [[:system|system]].   * **System Defense Platforms:** Mostly immobile stations typically armed to the teeth which defend a [[:system|system]].
-  * **Capital Ships:** Large and powerful starships such as [[guide:glossary:cruiser|cruisers]], [[guide:glossary:battleship|battleships]], and [[guide:glossary:carrier|carriers]]. +  * **Capital Ships:** Large and powerful starships such as [[guide:glossary:battleship|battleships]], [[guide:glossary:carrier|carriers]], and heavy [[guide:glossary:cruiser|cruisers]]. 
-  * **Other Warships:** Starships 200 meters (656.2 feet) or larger like [[guide:glossary:escort|escorts]], [[guide:glossary:gunship|gunships]], and scouts.+  * **Other Warships:** Military starships such as [[guide:glossary:cruiser|cruisers]], [[guide:glossary:escort|escorts]], [[guide:glossary:gunship|gunships]], and scouts.
   * **Military Support Ships:** Logistical starships such as freighters, repair ships, troop transports, etc.   * **Military Support Ships:** Logistical starships such as freighters, repair ships, troop transports, etc.
   * **Additional Small Craft:** Small craft that are not based on a [[guide:glossary:carrier|carrier]] or other starship or station.   * **Additional Small Craft:** Small craft that are not based on a [[guide:glossary:carrier|carrier]] or other starship or station.
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   * The starship is primarily designed for combat   * The starship is primarily designed for combat
   * The starship has:   * The starship has:
-    * More than 4 weapons or offensive systems rated [[guide:damage_rating_v2#starship_scale|SDR]] 3/[[guide:damage_rating_v3#tiers|Tier]] 11 or above. +    * More than 4 weapons or offensive systems rated [[guide:damage_rating_v3#tiers|Tier]] 11 or above. 
-    * More than 2 weapons or offensive systems rated [[guide:damage_rating_v2#starship_scale|SDR]] 4/[[guide:damage_rating_v3#tiers|Tier]] 12 or above. +    * More than 2 weapons or offensive systems rated [[guide:damage_rating_v3#tiers|Tier]] 12 or above. 
-    * A [[guide:damage_rating_v2#starship_scale|SDR]] 5/[[guide:damage_rating_v3#tiers|Tier]] 13+ weapon.+    * A [[guide:damage_rating_v3#tiers|Tier]] 13+ weapon.
     * A "main gun" that takes up a significant portion of the starship.     * A "main gun" that takes up a significant portion of the starship.
  
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 Capital ships also meet two or more of the following conditions: Capital ships also meet two or more of the following conditions:
  
-  * Ships which have more than one [[guide:damage_rating_v2#starship_scale|SDR]] 5/[[guide:damage_rating_v3#tiers|Tier]] 13+ weapon.+  * Ships which have more than one [[guide:damage_rating_v3#tiers|Tier]] 13+ weapon.
   * Ships which have more than 500 small craft.   * Ships which have more than 500 small craft.
   * Ships which have a crew larger than 500 active individuals.   * Ships which have a crew larger than 500 active individuals.
-  * Ships which have an [[guide:damage_rating_v2#base_structural_points|SP]] value of 30+ or a [[guide:damage_rating_v3#tiers|Tier]] of 13 or greater. +  * Ships which have a [[guide:damage_rating_v3#tiers|Tier]] of 13 or greater.
- +
-== What is Not Considered a Warship? == +
-Certain starships are exempt from the count. These are: +
- +
-  * Civilian freighters and transports not in the exclusive employ of the military. +
-  * Unique personal starships owned and operated by one or more [[:characters#player_characters|player characters]]. +
 ==== Building Times ==== ==== Building Times ====
-Ships and stations take two OOC days for every 5 base [[guide:damage_rating_v2#base_structural_points|SP]] they possess.+Ships and stations take the following amount of time to build in the Star Army setting.
  
-^  Class  ^  Military Description  ^  Commercial Description   Base [[guide:damage_rating_v2#base_structural_points|SP]]   Base [[guide:damage_rating_v3#tiers|Tier]]  ^  Build Time  ^ +^  Class  ^  Military Description  ^  Commercial Description  ^  Base [[guide:damage_rating_v3#tiers|Tier]]  ^  Build Time  ^ 
-|  Very Light  |  Small [[guide:glossary:escort|Escorts]] and Patrol Craft  |  Light Freighters   10   10  |  4 days  | +|  Very Light  |  Small [[guide:glossary:escort|Escorts]] and Patrol Craft  |  Light Freighters  |  10  |  4 days  | 
-|  Light  |  Destroyers and [[guide:glossary:gunship|Gunships]]  |  Medium Freighters   20   11  |  8 days  | +|  Light  |  Destroyers and [[guide:glossary:gunship|Gunships]]  |  Medium Freighters  |  11  |  8 days  | 
-|  Medium  |  [[guide:glossary:cruisers|Cruisers]]  |  Heavy Freighters   30   12  |  12 days  | +|  Medium  |  [[guide:glossary:cruisers|Cruisers]]  |  Heavy Freighters  |  12  |  12 days  | 
-|  Heavy  |  [[guide:glossary:carriers|Carriers]], Heavy [[guide:glossary:cruisers|Cruisers]]  |  Superheavy Freighters   40   13  |  16 days  | +|  Heavy  |  [[guide:glossary:carriers|Carriers]], Heavy [[guide:glossary:cruisers|Cruisers]]  |  Superheavy Freighters  |  13  |  16 days  | 
-|  Very Heavy  |  [[guide:glossary:battleships|Battleships]]  |  Mobile Refineries, Mobile Shipyards  |  50   14  |  20 days  | +|  Very Heavy  |  [[guide:glossary:battleships|Battleships]]  |  Mobile Refineries  |  14  |  20 days  | 
-|  Massive    Dreadnoughts  |  Colony Ships   50   15  |  24 days  | +|  Massive    Dreadnoughts  |  Colony Ships  |  15  |  24 days  | 
-|  Shipyards  |||  ~150  |  14/15  |  30 days  | +|  Shipyards  |||  14/15  |  30 days  | 
-|  Huge Space Stations  |||  ~300  |  15  |  60 days  |+|  Huge Space Stations  |||  15  |  60 days  |
  
 These build times override any previously listed build times on starship stat pages; similarly, the rules listed in the section below override any conflicting information found elsewhere on the wiki. These build times override any previously listed build times on starship stat pages; similarly, the rules listed in the section below override any conflicting information found elsewhere on the wiki.

guide/military_buildup_limitations.txt · Last modified: 2023/12/20 18:20 by 127.0.0.1