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military_buildup_limitations [2014/04/16 16:01] – external edit | guide:military_buildup_limitations [2018/11/27 01:59] – ↷ Links adapted because of a move operation | ||
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====== Military Buildup Limitations ====== | ====== Military Buildup Limitations ====== | ||
- | **In the interest of fairness in faction versus faction roleplay and to keep military forces proportional to their nations, the Star Army Roleplay | + | **In the interest of fairness in [[:faction|faction]] |
- | The following limitations | + | The following limitations |
- | * strictly | + | * Strictly |
- | * make sure nations | + | * Make sure [[: |
- | * replace | + | * Replace |
- | **The buildup limitations are intended for nation states, not for their subordinate organizations such as corporations. | + | **The buildup limitations are intended for [[: |
==== Reasoning ==== | ==== Reasoning ==== | ||
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==== Limitations ==== | ==== Limitations ==== | ||
- | For each star system controlled, which also has an established industrial base, a faction can support the following: | + | The number of assets an entity can support depends on whether or not it is a [[: |
+ | |||
+ | === Factions === | ||
+ | For each [[:system|star system]] controlled, which also has an established industrial base, a [[:faction|faction]] can support | ||
^ Item ^ Maximum Number ^ | ^ Item ^ Maximum Number ^ | ||
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| System Defense Platforms | 25 | | | System Defense Platforms | 25 | | ||
| Capital Ships | 100 | | | Capital Ships | 100 | | ||
- | | Other Warships | 150 (or 250 minus amount | + | | Other Warships | 150 (or 250 minus the number |
| Military Support Ships | 250 | | | Military Support Ships | 250 | | ||
- | | Additional | + | | Additional |
- | Mothballed ships still count against | + | == Faction Example A: Section 6 == |
+ | Let's say that for the purposes of this example [[faction: | ||
- | The combined total number of " | + | * 1x Huge Space Station((1 [[faction: |
+ | * 10x Shipyards((1 [[faction: | ||
+ | * 25x System Defense Platforms((1 [[faction: | ||
+ | * 100x Capital Ships((1 [[faction: | ||
+ | * 150x Other Warships((1 [[faction: | ||
+ | * 250x Military Support Ships((1 [[faction: | ||
+ | * 25,000x Additional Small Craft((1 [[faction: | ||
- | Military ground installations on planets are not restricted. | + | == Faction Example B: Democratic Imperium of Nepleslia == |
+ | Let's say that for the purposes of this example the [[faction: | ||
- | ==== Definitions ==== | + | * 20x Huge Space Stations((20 [[faction: |
+ | * 200x Shipyards((20 [[faction: | ||
+ | * 500x System Defense Platforms((20 [[faction: | ||
+ | * 2,000x Capital Ships((20 [[faction: | ||
+ | * 3,000x Other Warships((20 [[faction: | ||
+ | * 5,000x Military Support Ships((20 [[faction: | ||
+ | * 500,000x Additional Small Craft((20 [[faction: | ||
+ | === Corporations === | ||
+ | * For each [[: | ||
+ | * For every shipyard a [[: | ||
+ | * [[:corp]] can have up to two additional shipyards for each [[: | ||
+ | * [[: | ||
+ | * Generally, the only [[: | ||
+ | |||
+ | == Corporation Example A: Frontier Service Corporation == | ||
+ | Let's say that for the purposes of this example the [[corp: | ||
+ | |||
+ | * 3x Shipyards((1 [[: | ||
+ | * 5x System Defense Platforms((1 [[: | ||
+ | * 1x Capital Ship((1 [[: | ||
+ | * 100x Starships((1 [[: | ||
+ | * 500x Additional Small Craft((1 [[: | ||
+ | |||
+ | == Corporation Example B: Tamahagane Corporation == | ||
+ | Let's say that for the purposes of this example the [[corp: | ||
+ | |||
+ | * 15x Shipyards((5 [[: | ||
+ | * 25x System Defense Platforms((5 [[: | ||
+ | * 5x Capital Ships((5 [[: | ||
+ | * 500x Starships((5 [[: | ||
+ | * 2,500x Additional Small Craft((5 [[: | ||
+ | |||
+ | === Notes === | ||
+ | * Mothballed ships still count against these limits. [[: | ||
+ | * The combined total number of " | ||
+ | * Military ground installations on [[: | ||
+ | * Small craft that are part of a ship's complement do not count towards these limits. | ||
+ | * Mecha over 5 meters (16.4 feet) in height are counted as "small craft" for the purposes of this limit UNLESS they are ground-only. | ||
+ | * A subsidiary [[: | ||
+ | * Unique personal starships owned and operated by one or more [[: | ||
+ | |||
+ | ==== Definitions ==== | ||
=== Star Systems === | === Star Systems === | ||
- | To count towards a faction' | + | To count towards a [[:faction|faction' |
- | * The faction must be the controlling faction in a mostly non-contested system for a full month or more. | + | |
- | * The system should have a decent amount of inhabitants and some industrial facilities listed on its wiki page. | + | |
- | * Systems without wiki pages can **not** count toward a faction' | + | |
- | * Ships and space stations may not count as star systems (at least for now).\ | + | |
- | If the number of active factional players is less than the number of star systems controlled by that faction, the faction is unable to expand. For example, a faction with four active members would only be able to colonize new worlds if they had three or less. This is to prevent small players from having disproportionate influence on the SARP universe, and to keep factions from sending a ship to every planet on the map at once. Note: This is a general guideline, and does not need to be tracked or adhered to in an " | + | * The [[: |
+ | * The [[: | ||
+ | * [[: | ||
+ | * Ships and space stations may not count as [[: | ||
+ | |||
+ | If the number of active factional players is less than the number of [[:system|star systems]] controlled by that [[:faction|faction]], the [[:faction|faction]] | ||
+ | |||
+ | Note: The above paragraph | ||
=== Military Object Types === | === Military Object Types === | ||
- | * Huge Space Stations: A Star Fortress | + | |
- | * Shipyards: | + | |
- | * System Defense Platforms: Mostly immobile stations typically armed to the teeth which defend a system | + | |
- | * Capital Ships: | + | |
- | * Other Warships: | + | |
- | * Military Support Ships: | + | |
- | * Additional | + | |
- | Note: civilian | + | Civilian |
== What Is Considered a Warship? == | == What Is Considered a Warship? == | ||
- | A starship is considered a warship if it meets two or more of the following criteria: | + | A [[guide: |
- | * The ship is owned and/or operated by a military or paramilitary organization | + | * The [[guide: |
- | * The ship is primarily designed for combat | + | * The [[guide: |
- | * The ship has | + | * The [[guide: |
- | * more than 4 weapons or offensive systems rated SDR 3 or above | + | * More than 4 weapons or offensive systems rated [[guide: |
- | * more than 2 weapons or offensive systems rated SDR 4 or above | + | * More than 2 weapons or offensive systems rated [[guide: |
- | * a SDR 5 weapon | + | * A [[guide: |
- | * a "main gun" that takes up a significant portion of the ship | + | * A "main gun" that takes up a significant portion of the [[guide: |
== What is Considered a Capital Warship? == | == What is Considered a Capital Warship? == | ||
Capital ships also meet two or more of the following conditions: | Capital ships also meet two or more of the following conditions: | ||
- | * Ships which have more than one SDR 5 Weapon | + | * The [[guide: |
- | * Have More Than 500 Small Craft | + | * The [[guide: |
- | * Have A Crew Larger Than 500 Active Persons | + | * The [[guide: |
- | * Have An SP Value of 30+ | + | * The [[guide: |
- | + | ||
- | == What is Not Considered | + | |
- | Certain starships are exempt from the count. These are: | + | |
- | + | ||
- | * Civilian freighters and transports not in the exclusive employ | + | |
- | * Unique personal starships owned and operated by one or more player characters | + | |
==== Building Times ==== | ==== Building Times ==== | ||
- | Military ships and stations take two OOC days for every 5 base SP they possess. | + | Ships and stations take the following amount of time to build in the Star Army setting. |
- | + | ||
- | ^ Class ^ Description ^ Base SP ^ Build Time ^ | + | |
- | | Very Light | Small Escorts and Patrol Craft | 10 | 4 days | | + | |
- | | Light | Destroyers, Gunships | 20 | 8 days | | + | |
- | | Medium | Cruisers | 30 | 12 days | | + | |
- | | Heavy | Carriers, Heavy Cruisers | 40 | 16 days | | + | |
- | | Very Heavy | Battleships | 50 | 20 days | | + | |
- | | Shipyards || ~150 | 1 month | | + | |
- | | Star Fortresses || ~300 | 2 months | + | |
- | + | ||
- | These build times override any previously listed build times on ship stat pages. | + | |
- | Newly approved factions start out with one shipyard. | + | ^ Class ^ Military Description |
+ | | Very Light | Patrol Craft and Small [[guide: | ||
+ | | Light | Destroyers, [[guide: | ||
+ | | Medium | ||
+ | | Heavy | [[guide: | ||
+ | | Very Heavy | [[guide: | ||
+ | | Massive | ||
+ | | Shipyards | ||
+ | | Huge Space Stations | ||
- | ==== Additional Notes ==== | + | These build times override any previously listed build times on starship stat pages; similarly, the rules listed in the section below override any conflicting information found elsewhere on the wiki. |
- | * Shuttles and Fighters that are part of a ship's complement do not count towards this limit. | + | |
- | * Mecha over 5 meters in height are counted as " | + | |
+ | === Notes === | ||
+ | * Newly-approved [[: | ||
+ | * The construction process of huge space stations, shipyards, starships, and system defense platforms cannot be “sped up” for any reason. |