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game_master [2012/09/08 09:47] – wes | guide:gamemaster [2014/10/30 04:59] – Links adapted because of a move operation | ||
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====== Game Master ====== | ====== Game Master ====== | ||
- | The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the [[role-players]] in his plot with an entertaining, | + | The game master (also known as the storyteller) is the role-player tasked with the responsibility of making a plot work. The function of a game master is to provide the [[:role-players]] in his plot with an entertaining, |
- | In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship' | + | Commonly, there will be at least one Game Master, or ' |
+ | |||
+ | In the Star Army Role-Play, the person playing a ship's captain is generally the game master for that starship' | ||
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==== Roles and Responsibilities of the GM ==== | ==== Roles and Responsibilities of the GM ==== | ||
+ | Your primary function is to KEEP YOUR RP ALIVE by being a good GM. | ||
+ | |||
+ | * **Be available and post as often as possible.** It's not enough to just read the RP, you have to keep it going and that means posting. | ||
+ | * **Keep the plot moving** - if everyone' | ||
+ | * **Ask your players what they' | ||
+ | * **Make your posts as interesting as possible** with humor, details, and insight. Keeping player interest is key. Get players looking forward to the next post. | ||
+ | * If your JP plot is struggling due to attendance of players, or even yourself, it might be wise to get some SP going until schedules get better. | ||
=== As A Group Leader... === | === As A Group Leader... === | ||
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* Players shouldn' | * Players shouldn' | ||
* Working together is more important than competition. | * Working together is more important than competition. | ||
+ | * Try to provide balance by incorporating all character classes and give each significance and balanced time to shine. | ||
* Reward your players. | * Reward your players. | ||
* Players should get a feeling of satisfaction...provide positive feedback frequently when they do well, or try to do well. | * Players should get a feeling of satisfaction...provide positive feedback frequently when they do well, or try to do well. | ||
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* Provide a flexible, interactive storyline | * Provide a flexible, interactive storyline | ||
* Provide new horizons; allow players to explore and expand the setting with their adventures. | * Provide new horizons; allow players to explore and expand the setting with their adventures. | ||
- | |||
- | === KEEP YOUR RP ALIVE === | ||
- | * **Keep the plot moving** - if everyone' | ||
- | * **Ask your players what they' | ||
- | * **Make your posts as interesting as possible** with humor, details, and insight. Keeping player interest is key. Get players looking forward to the next post. | ||
- | * If your JP plot is struggling due to attendance of players, or even yourself, it might be wise to get some SP going until schedules get better. | ||
=== Communication === | === Communication === | ||
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==== Resources ==== | ==== Resources ==== | ||
* [[guide: | * [[guide: | ||
- | * [[http://www.io.com/~sjohn/ | + | * [[http://www222.pair.com/sjohn/blueroom/ |
* [[http:// | * [[http:// | ||
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===== Related Pages ===== | ===== Related Pages ===== | ||
- | * [[List of Star Army GMs]] | + | * [[:List of Star Army GMs]] |