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guide:doga_tips [2021/03/17 06:52] – [Techniques for the Last 20%] whisper | guide:doga_tips [2022/02/03 11:26] – [Stacking] whisper | ||
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[[art: | [[art: | ||
- | You can get started here: [[art: | + | You can get started here: [[art: |
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{{ : | {{ : | ||
- | That's the same part from above scaled, rotated, and stacked. No idea what it is, but it's got a near look. | + | That's the same part from above scaled, rotated, and stacked. No idea what it is, but it's got a neat look. |
==== Duplicate, Duplicate, Duplicate ==== | ==== Duplicate, Duplicate, Duplicate ==== | ||
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Adding a small detail to a piece suddenly makes it look larger. Adding a big detail to a piece might make it shrink. Add too many details and it might start to look too busy or grungy - not enough and it looks too clean. Sometimes, 'too clean' or 'too grungy' | Adding a small detail to a piece suddenly makes it look larger. Adding a big detail to a piece might make it shrink. Add too many details and it might start to look too busy or grungy - not enough and it looks too clean. Sometimes, 'too clean' or 'too grungy' | ||
- | Just like proportions, | + | Just like proportions, |
The //right// amount of detail can be the difference between a good model and a ' | The //right// amount of detail can be the difference between a good model and a ' | ||
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' | ' | ||
- | Low and High Emission are your glowy bits. Low emission looks like a flat, bright color regardless of where it's at. It doesn' | + | Low and High Emission are your glowy bits. Low emission looks like a flat, bright color regardless of where it's at. It doesn' |
'High emission' | 'High emission' | ||
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Last bit of advice on this front: if you're doing your posing in Object mode, you can save yourself some time by deleting the limbs from one side and then duplicating the other side after it's been posed. Just be careful not to delete too much - or duplicate more than you need to. | Last bit of advice on this front: if you're doing your posing in Object mode, you can save yourself some time by deleting the limbs from one side and then duplicating the other side after it's been posed. Just be careful not to delete too much - or duplicate more than you need to. | ||
+ | |||
+ | Look at [[https:// | ||
===== Polygon Count ===== | ===== Polygon Count ===== | ||