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guide:damage_rating_v3

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guide:damage_rating_v3 [2019/11/30 06:35] – ↷ Links adapted because of a move operation guide:damage_rating_v3 [2020/04/05 04:48] – ↷ Links adapted because of a move operation
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 ^  Tier  ^  Purpose  ^ Defensive Example ^ Offensive Example ^ ^  Tier  ^  Purpose  ^ Defensive Example ^ Offensive Example ^
 ^  Personnel  ^^^^ ^  Personnel  ^^^^
-|  1  |  Light Anti-Personnel  | [[stararmy:equipment:traditional_flak_vest|Traditional Flak Vest]], Riot Armor | Pistol rounds, [[corp:styrling:ss_45_caliber|Styrling .45 Caliber Pistol]] |+|  1  |  Light Anti-Personnel  | [[items:clothing:traditional_flak_vest|Traditional Flak Vest]], Riot Armor | Pistol rounds, [[corp:styrling:ss_45_caliber|Styrling .45 Caliber Pistol]] |
 |  2  |  Medium Anti-Personnel  | [[corp:styrling:muur_armor|Muur Armor]], Ballistic Vests, Body Armor | [[stararmy:weapons:gp-12_pulse_rifle|GP-12 Pulse Rifle]], Rifle rounds, [[stararmy:weapons:nekovalkyrja_service_pistol_type_33|Type 33 NSP]] ([[stararmy:weapons:nekovalkyrja_service_pistol_type_33#pulse_mode|Pulse]]) | |  2  |  Medium Anti-Personnel  | [[corp:styrling:muur_armor|Muur Armor]], Ballistic Vests, Body Armor | [[stararmy:weapons:gp-12_pulse_rifle|GP-12 Pulse Rifle]], Rifle rounds, [[stararmy:weapons:nekovalkyrja_service_pistol_type_33|Type 33 NSP]] ([[stararmy:weapons:nekovalkyrja_service_pistol_type_33#pulse_mode|Pulse]]) |
 |  3  |  Heavy Anti-Personnel  | [[faction:nepleslia:equipment:golem_assault_armor|Golem Assault Armor]], Hardsuits | Grenades, [[stararmy:weapons:ke-m4-w2901_lasr|LASR]], [[stararmy:weapons:ke-m4-w2901_lasr-slag|SLAG Grenades]], [[stararmy:weapons:nekovalkyrja_service_pistol_type_33|Type 33 NSP]] ([[stararmy:weapons:nekovalkyrja_service_pistol_type_33#heavy_mode|Heavy]]) | |  3  |  Heavy Anti-Personnel  | [[faction:nepleslia:equipment:golem_assault_armor|Golem Assault Armor]], Hardsuits | Grenades, [[stararmy:weapons:ke-m4-w2901_lasr|LASR]], [[stararmy:weapons:ke-m4-w2901_lasr-slag|SLAG Grenades]], [[stararmy:weapons:nekovalkyrja_service_pistol_type_33|Type 33 NSP]] ([[stararmy:weapons:nekovalkyrja_service_pistol_type_33#heavy_mode|Heavy]]) |
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 |  7  |  Light Anti-Mecha  | [[faction:nepleslia:equipment:aggressor|Aggressor]], [[stararmy:tasha_m9_team_autonomous_support_heavy_armor|M9 TASHA]], [[stararmy:small_craft:ke-v6-2a_hayabusa_ii_starfighter|V6 Hayabusa II]]  | [[stararmy:weapons:ke-m6-w3000_50mm_gauss_bazooka|50mm Gauss Bazooka]],  [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turret]] | |  7  |  Light Anti-Mecha  | [[faction:nepleslia:equipment:aggressor|Aggressor]], [[stararmy:tasha_m9_team_autonomous_support_heavy_armor|M9 TASHA]], [[stararmy:small_craft:ke-v6-2a_hayabusa_ii_starfighter|V6 Hayabusa II]]  | [[stararmy:weapons:ke-m6-w3000_50mm_gauss_bazooka|50mm Gauss Bazooka]],  [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Anti-Fighter Turret]] |
 |  8  |  Medium Anti-Mecha  | [[faction:nepleslia:vehicles:corona_heavy_gunship|Corona]], [[stararmy:small_craft:ke-v9_nodachi_assault_fighter|V9 Nodachi]]  | [[stararmy:weapons:ke-v9-w3300|Nodachi-Type Turbo Aether Cannon]]  | |  8  |  Medium Anti-Mecha  | [[faction:nepleslia:vehicles:corona_heavy_gunship|Corona]], [[stararmy:small_craft:ke-v9_nodachi_assault_fighter|V9 Nodachi]]  | [[stararmy:weapons:ke-v9-w3300|Nodachi-Type Turbo Aether Cannon]]  |
-|  9  |  Heavy Anti-Mecha  | [[stararmy:small_craft:type_31_dropship|Type 31 Dropship]], [[stararmy:small_craft:ke-v7_ginga_bomber|V7 Ginga]] | [[stararmy:type_31_secondary_anti-starship_turret|Type 31 Anti-Starship Turret]]  |+|  9  |  Heavy Anti-Mecha  | [[stararmy:small_craft:type_31_dropship|Type 31 Dropship]], [[stararmy:small_craft:ke-v7_ginga_bomber|V7 Ginga]] | [[stararmy:weapons:type_31_secondary_anti-starship_turret|Type 31 Anti-Starship Turret]]  |
 ^  Starship  ^^^^ ^  Starship  ^^^^
 |  10  |  Light Anti-Starship   | [[stararmy:starship_classes:hayai-class_gunboat|Hayai Gunboat]], [[stararmy:starship_classes:yui_7_scout|Yui-7 Scout]] | [[stararmy:weapons:ke-d7-w3900_mass_launcher|Chiaki-Type Mass Launcher]] ([[stararmy:weapons:ammunition:300mm_mass_launcher_round|Solid Round]])  | |  10  |  Light Anti-Starship   | [[stararmy:starship_classes:hayai-class_gunboat|Hayai Gunboat]], [[stararmy:starship_classes:yui_7_scout|Yui-7 Scout]] | [[stararmy:weapons:ke-d7-w3900_mass_launcher|Chiaki-Type Mass Launcher]] ([[stararmy:weapons:ammunition:300mm_mass_launcher_round|Solid Round]])  |
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 ^ Tier ^  Type  ^ Example ^ Note ^ ^ Tier ^  Type  ^ Example ^ Note ^
 ^  Personnel  ^^^^ ^  Personnel  ^^^^
-|  1  |  Light Personnel  | [[stararmy:equipment:traditional_flak_vest|Traditional Flak Vest]], Riot Armor | [[species:human|Human]]-sized; torso or full-body padding. |+|  1  |  Light Personnel  | [[items:clothing:traditional_flak_vest|Traditional Flak Vest]], Riot Armor | [[species:human|Human]]-sized; torso or full-body padding. |
 |  2  |  Medium Personnel  | [[corp:styrling:muur_armor|Muur Armor]], Ballistic Vests, Body Armor | [[species:human|Human]]-sized; vest or full-body padding. | |  2  |  Medium Personnel  | [[corp:styrling:muur_armor|Muur Armor]], Ballistic Vests, Body Armor | [[species:human|Human]]-sized; vest or full-body padding. |
 |  3  |  Heavy Personnel  | [[faction:nepleslia:equipment:golem_assault_armor|Golem Assault Armor]], Hardsuits | [[species:human|Human]]-sized, full-body; not as thick as [[guide:mecha_and_power_armors#power_armors|power armor]]. | |  3  |  Heavy Personnel  | [[faction:nepleslia:equipment:golem_assault_armor|Golem Assault Armor]], Hardsuits | [[species:human|Human]]-sized, full-body; not as thick as [[guide:mecha_and_power_armors#power_armors|power armor]]. |
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 For example, say I have a ship with 4 [[technology:gravimetric_drive|gravimetric drives]]. Each drive is able to raise a barrier to full strength, but usually, they share the load of keeping a barrier online. That's an expression of //loadsharing// and //redundancy// - without one of these [[technology:gravimetric_drive|gravimetric drives]], you wouldn't be able to keep a barrier active so in this case, you have 3 spares. For example, say I have a ship with 4 [[technology:gravimetric_drive|gravimetric drives]]. Each drive is able to raise a barrier to full strength, but usually, they share the load of keeping a barrier online. That's an expression of //loadsharing// and //redundancy// - without one of these [[technology:gravimetric_drive|gravimetric drives]], you wouldn't be able to keep a barrier active so in this case, you have 3 spares.
  
-Another example is the [[stararmy:combined_field_system|Combined Field System]] used by the [[stararmy:start|Star Army of Yamatai]]. The [[stararmy:combined_field_system|Combined Field]] is exactly that, fields combined to fulfill different functions: one projects a distortion field that prematurely detonates warheads and bends harmful beams and radiation away, while another offers protection to deflect more physical projectiles from impacting the ship. If the system supporting the distortion field took damage, one protective aspect of the barrier may be lost.+Another example is the [[stararmy:systems:combined_field_system|Combined Field System]] used by the [[stararmy:start|Star Army of Yamatai]]. The [[stararmy:systems:combined_field_system|Combined Field]] is exactly that, fields combined to fulfill different functions: one projects a distortion field that prematurely detonates warheads and bends harmful beams and radiation away, while another offers protection to deflect more physical projectiles from impacting the ship. If the system supporting the distortion field took damage, one protective aspect of the barrier may be lost.
  
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guide/damage_rating_v3.txt · Last modified: 2023/12/20 18:20 (external edit)