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guide:damage_rating_v3 [2019/06/21 04:24] – help convert DRv2 to DRv3 wes | guide:damage_rating_v3 [2021/02/25 08:21] – [Tiers] whisper | ||
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These included, "Can my gun kill this thing?", | These included, "Can my gun kill this thing?", | ||
- | The Damage Rating system, version 3, is a guideline to help figure that out. [[guide:damage_rating_v3|Version 2]] had values expressed numerically and a kind of hit point system for all targets. Version 3, often called " | + | The Damage Rating system, version 3, is a guideline to help figure that out. [[guide:damage_rating_v2|Version 2]] had values expressed numerically and a kind of hit point system for all targets. Version 3, often called " |
Version 3 looks at this from the standpoint of a weapon' | Version 3 looks at this from the standpoint of a weapon' | ||
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^ Tier ^ Purpose | ^ Tier ^ Purpose | ||
^ Personnel | ^ Personnel | ||
- | | 1 | Light Anti-Personnel | + | | 1 | Light Anti-Personnel |
| 2 | Medium Anti-Personnel | | 2 | Medium Anti-Personnel | ||
- | | 3 | Heavy Anti-Personnel | + | | 3 | Heavy Anti-Personnel |
^ Power Armor ^^^^ | ^ Power Armor ^^^^ | ||
- | | 4 | Light Anti-Armor | + | | 4 | Light Anti-Armor |
- | | 5 | Medium Anti-Armor | + | | 5 | Medium Anti-Armor |
| 6 | Heavy Anti-Armor | | 6 | Heavy Anti-Armor | ||
^ Mecha ^^^^ | ^ Mecha ^^^^ | ||
| 7 | Light Anti-Mecha | | 7 | Light Anti-Mecha | ||
| 8 | Medium Anti-Mecha | | 8 | Medium Anti-Mecha | ||
- | | 9 | Heavy Anti-Mecha | + | | 9 | Heavy Anti-Mecha |
^ Starship | ^ Starship | ||
- | | 10 | Light Anti-Starship | + | | 10 | Light Anti-Starship |
| 11 | Medium Anti-Starship | | 11 | Medium Anti-Starship | ||
- | | 12 | Heavy Anti-Starship | + | | 12 | Heavy Anti-Starship |
+ | ^ Capital Ship ^^^^ | ||
| 13 | Light Anti-Capital Ship | [[stararmy: | | 13 | Light Anti-Capital Ship | [[stararmy: | ||
| 14 | Medium Anti-Capital Ship | [[stararmy: | | 14 | Medium Anti-Capital Ship | [[stararmy: | ||
- | | 15 | Heavy Anti-Capital Ship | [[stararmy: | + | | 15 | Heavy Anti-Capital Ship | [[stararmy: |
==== Tier 0 ==== | ==== Tier 0 ==== | ||
Unstated, Tier 0 encompasses the unprotected [[species: | Unstated, Tier 0 encompasses the unprotected [[species: | ||
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^ Tier ^ Type ^ Example ^ Note ^ | ^ Tier ^ Type ^ Example ^ Note ^ | ||
^ Personnel | ^ Personnel | ||
- | | 1 | Light Personnel | + | | 1 | Light Personnel |
| 2 | Medium Personnel | | 2 | Medium Personnel | ||
| 3 | Heavy Personnel | | 3 | Heavy Personnel | ||
^ Power Armor ^^^^ | ^ Power Armor ^^^^ | ||
- | | 4 | Light Armor | [[stararmy: | + | | 4 | Light Armor | [[stararmy: |
- | | 5 | Medium Armor | [[faction: | + | | 5 | Medium Armor | [[faction: |
| 6 | Heavy Armor | [[corp: | | 6 | Heavy Armor | [[corp: | ||
^ Mecha ^^^^ | ^ Mecha ^^^^ | ||
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* [[faction: | * [[faction: | ||
- | [[guide:damage_rating_v3|SADRv2]] had this table defining how armor weight influenced the top sublight speed that could be reached. See below for its SADRv3 adaptation: | + | [[guide:damage_rating_v2|SADRv2]] had this table defining how armor weight influenced the top sublight speed that could be reached. See below for its SADRv3 adaptation: |
^ Armor Type ^ Examples ^ Speed Bonus ^ Maximum Speed ^ | ^ Armor Type ^ Examples ^ Speed Bonus ^ Maximum Speed ^ | ||
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For example, say I have a ship with 4 [[technology: | For example, say I have a ship with 4 [[technology: | ||
- | Another example is the [[stararmy: | + | Another example is the [[stararmy:systems: |
==== Article Templates ==== | ==== Article Templates ==== | ||
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==== Translating from SADRv2 ==== | ==== Translating from SADRv2 ==== | ||
- | This section covers how to convert from [[guide:damage_rating_v3|SADRv2]] to SADRv3. | + | This section covers how to convert from [[guide:damage_rating_v2|SADRv2]] to SADRv3. |
=== Quick and Dirty Reading === | === Quick and Dirty Reading === | ||
- | If you come across an article talking about [[guide:damage_rating_v3# | + | If you come across an article talking about [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * Personnel-grade weapons with [[guide:damage_rating_v3# | + | * Personnel-grade weapons with [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * Armor-grade weapons with [[guide:damage_rating_v3# | + | * Armor-grade weapons with [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * Ship-grade weapons with [[guide:damage_rating_v3# | + | * Ship-grade weapons with [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
- | * [[guide:damage_rating_v3# | + | * [[guide:damage_rating_v2# |
== Damage Per Interval == | == Damage Per Interval == | ||
- | [[guide:damage_rating_v3|SADRv2]] had values like [[guide:damage_rating_v3# | + | [[guide:damage_rating_v2|SADRv2]] had values like [[guide:damage_rating_v2# |
Weapon lethality under SADRv3 is counted " | Weapon lethality under SADRv3 is counted " |