STAR ARMY

Sci-fi roleplaying and worldbuilding community

User Tools

Site Tools


guide:damage_rating_v3

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
guide:damage_rating_v3 [2019/05/18 07:15] wesguide:damage_rating_v3 [2019/06/02 15:17] – ↷ Links adapted because of a move operation rascaldees
Line 21: Line 21:
   * The second is the intended nomenclature for the tier, also considered the actual purpose of the weapon (and the term you should see in other articles).    * The second is the intended nomenclature for the tier, also considered the actual purpose of the weapon (and the term you should see in other articles). 
   * The third includes examples of targets within that tier, for which the 'per-use' result could be potentially lethal.    * The third includes examples of targets within that tier, for which the 'per-use' result could be potentially lethal. 
-  * The fourth column are examples of weapons within that tier. //The items mentioned are mostly from the [[stararmy:star_army_of_yamatai|Star Army of Yamatai]] to provide a stable benchmark.//+  * The fourth column are examples of weapons within that tier. //The items mentioned are mostly from the [[stararmy:start|Star Army of Yamatai]] to provide a stable benchmark.//
  
 You will also notice that there are divisions by categories. They are: You will also notice that there are divisions by categories. They are:
Line 265: Line 265:
 For example, say I have a ship with 4 [[technology:gravimetric_drive|gravimetric drives]]. Each drive is able to raise a barrier to full strength, but usually, they share the load of keeping a barrier online. That's an expression of //loadsharing// and //redundancy// - without one of these [[technology:gravimetric_drive|gravimetric drives]], you wouldn't be able to keep a barrier active so in this case, you have 3 spares. For example, say I have a ship with 4 [[technology:gravimetric_drive|gravimetric drives]]. Each drive is able to raise a barrier to full strength, but usually, they share the load of keeping a barrier online. That's an expression of //loadsharing// and //redundancy// - without one of these [[technology:gravimetric_drive|gravimetric drives]], you wouldn't be able to keep a barrier active so in this case, you have 3 spares.
  
-Another example is the [[stararmy:combined_field_system|Combined Field System]] used by the [[stararmy:star_army_of_yamatai|Star Army of Yamatai]]. The [[stararmy:combined_field_system|Combined Field]] is exactly that, fields combined to fulfill different functions: one projects a distortion field that prematurely detonates warheads and bends harmful beams and radiation away, while another offers protection to deflect more physical projectiles from impacting the ship. If the system supporting the distortion field took damage, one protective aspect of the barrier may be lost.+Another example is the [[stararmy:combined_field_system|Combined Field System]] used by the [[stararmy:start|Star Army of Yamatai]]. The [[stararmy:combined_field_system|Combined Field]] is exactly that, fields combined to fulfill different functions: one projects a distortion field that prematurely detonates warheads and bends harmful beams and radiation away, while another offers protection to deflect more physical projectiles from impacting the ship. If the system supporting the distortion field took damage, one protective aspect of the barrier may be lost.
  
 ==== Article Templates ==== ==== Article Templates ====

guide/damage_rating_v3.txt · Last modified: 2023/12/20 18:20 (external edit)