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guide:damage_rating_v3 [2018/08/23 09:20] – [Damage Rating (Version 3)] fixed a typo leftover from an older revision frostjaeger | guide:damage_rating_v3 [2018/09/16 10:08] – [Tiers] fixed a link frostjaeger | ||
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| 3 | Heavy Anti-Personnel | | 3 | Heavy Anti-Personnel | ||
^ Power Armor ^^^^ | ^ Power Armor ^^^^ | ||
- | | 4 | Light Anti-Armor | + | | 4 | Light Anti-Armor |
| 5 | Medium Anti-Armor | | 5 | Medium Anti-Armor | ||
| 6 | Heavy Anti-Armor | | 6 | Heavy Anti-Armor | ||
Line 275: | Line 275: | ||
== Statistical Data / General == | == Statistical Data / General == | ||
Insert the following under " | Insert the following under " | ||
- | < | + | < |
== Armored Hull == | == Armored Hull == | ||
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==== vs. Heavily-Protected Personnel ==== | ==== vs. Heavily-Protected Personnel ==== | ||
- | This covers protection conferred by padding and plating directly over the [[species: | + | This covers protection conferred by padding and plating directly over the [[species: |
^ Weapon vs. Target | ^ Weapon vs. Target | ||
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Unlike body armor which is set directly over flesh, [[guide: | Unlike body armor which is set directly over flesh, [[guide: | ||
- | The [[stararmy: | + | The //Light Armor// (Tier 4) [[stararmy: |
^ Weapon vs. Target | ^ Weapon vs. Target | ||
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Once the mecha category is reached, the units are no longer conformal to a humanoid' | Once the mecha category is reached, the units are no longer conformal to a humanoid' | ||
- | It's much the same for [[guide: | + | It's much the same for [[guide: |
^ Weapon vs Target | ^ Weapon vs Target |