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guide:damage_rating_v3 [2017/01/19 20:32] – Updated to include information on barriers from approval thread. wazuguide:damage_rating_v3 [2017/07/23 17:57] – ↷ Links adapted because of a move operation frostjaeger
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   * The second is the intended nomenclature for the tier, also considered the actual purpose of the weapon (and the term you should see in other articles).    * The second is the intended nomenclature for the tier, also considered the actual purpose of the weapon (and the term you should see in other articles). 
   * The third includes examples of targets within that tier, for which the 'per-use' result could be potentially lethal.    * The third includes examples of targets within that tier, for which the 'per-use' result could be potentially lethal. 
-  * The fourth column are examples of weapons within that tier. //The items mentioned are mostly from the [[:star_army_of_yamatai|Star Army of Yamatai]] to provide a stable benchmark.//+  * The fourth column are examples of weapons within that tier. //The items mentioned are mostly from the [[stararmy:star_army_of_yamatai|Star Army of Yamatai]] to provide a stable benchmark.//
  
 You will also notice that there are divisions by categories. They are: You will also notice that there are divisions by categories. They are:
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 |  4  |  Light Anti-Armor  | [[stararmy:mindy_power_armor|M2 Mindy IV]], [[stararmy:equipment:ke-m6-2a_daisy_power_armor|M6 Daisy II]]  | [[[[stararmy:weapons:ke-m2-w2901_aether_beam_saber-rifle|Aether Saber-Rifle (Rapid-Fire)]], [[stararmy:weapons:ke-m6-w2921_atmospheric_space_plasma_rifle|Atmospheric/Space Plasma Rifle]]  | |  4  |  Light Anti-Armor  | [[stararmy:mindy_power_armor|M2 Mindy IV]], [[stararmy:equipment:ke-m6-2a_daisy_power_armor|M6 Daisy II]]  | [[[[stararmy:weapons:ke-m2-w2901_aether_beam_saber-rifle|Aether Saber-Rifle (Rapid-Fire)]], [[stararmy:weapons:ke-m6-w2921_atmospheric_space_plasma_rifle|Atmospheric/Space Plasma Rifle]]  |
 |  5  |  Medium Anti-Armor  |   | [[stararmy:weapons:ke-m2-w2901_aether_beam_saber-rifle|Aether Saber-Rifle (Beam)]], [[stararmy:type_32_light_anti-armor_turret|Type 32 Dual-Gun Turret]] | |  5  |  Medium Anti-Armor  |   | [[stararmy:weapons:ke-m2-w2901_aether_beam_saber-rifle|Aether Saber-Rifle (Beam)]], [[stararmy:type_32_light_anti-armor_turret|Type 32 Dual-Gun Turret]] |
-|  6  |  Heavy Anti-Armor  | [[nepleslia:hostile|Hostile]], [[faction:mishhuvurthyar:ripper|Ripper]]  | [[stararmy:weapons:ke-m2-w2901_aether_beam_saber-rifle|Aether Saber-Rifle (Saber)]], [[stararmy:weapons:ke-m2-w2908_offensive_augmentation_pods|Offensive Mini-missile]] |+|  6  |  Heavy Anti-Armor  | [[faction:nepleslia:equipment:hostile|Hostile]], [[faction:mishhuvurthyar:ripper|Ripper]]  | [[stararmy:weapons:ke-m2-w2901_aether_beam_saber-rifle|Aether Saber-Rifle (Saber)]], [[stararmy:weapons:ke-m2-w2908_offensive_augmentation_pods|Offensive Mini-missile]] |
 ^  Mecha  ^^^^ ^  Mecha  ^^^^
-|  7  |  Light Anti-Mecha  | [[stararmy:tasha_m9_team_autonomous_support_heavy_armor|M9 TASHA]], [[nepleslia:aggressor|Aggressor]], small shuttlepods  | [[stararmy:weapons:ke-m6-w3000_50mm_gauss_bazooka|50mm Gauss Bazooka]], [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Quad-Gun Turret]] |+|  7  |  Light Anti-Mecha  | [[stararmy:tasha_m9_team_autonomous_support_heavy_armor|M9 TASHA]], [[faction:nepleslia:equipment:aggressor|Aggressor]], small shuttlepods  | [[stararmy:weapons:ke-m6-w3000_50mm_gauss_bazooka|50mm Gauss Bazooka]], [[stararmy:weapons:anti-fighter_turret_type_31|Type 31 Quad-Gun Turret]] |
 |  8  |  Medium Anti-Mecha  | [[stararmy:small_craft:ke-v9_nodachi_assault_fighter|V9 Nodachi]], [[faction:mishhuvurthyar:nmx_ravager|Ravager]], most shuttlecraft  | [[stararmy:small_craft:v8_kawarime:ke-v8-w3100|Kawarime]]/[[stararmy:weapons:ke-v9-w3300|Nodachi Turbo-Aether cannon]] | |  8  |  Medium Anti-Mecha  | [[stararmy:small_craft:ke-v9_nodachi_assault_fighter|V9 Nodachi]], [[faction:mishhuvurthyar:nmx_ravager|Ravager]], most shuttlecraft  | [[stararmy:small_craft:v8_kawarime:ke-v8-w3100|Kawarime]]/[[stararmy:weapons:ke-v9-w3300|Nodachi Turbo-Aether cannon]] |
 |  9  |  Heavy Anti-Mecha  | Larger shuttles  | [[stararmy:type_31_secondary_anti-starship_turret|Type 31 Dual-Cannon Turret]]  | |  9  |  Heavy Anti-Mecha  | Larger shuttles  | [[stararmy:type_31_secondary_anti-starship_turret|Type 31 Dual-Cannon Turret]]  |
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 |  Durandium-T  | Transparent Durandium, counts as unarmored against beam-based weapons.  | |  Durandium-T  | Transparent Durandium, counts as unarmored against beam-based weapons.  |
 |  [[material:Yama_Dura]]  | Memory metal with minor noncombat regenerative properties.  | |  [[material:Yama_Dura]]  | Memory metal with minor noncombat regenerative properties.  |
-|  [[material:Nerimium]]  | Heavy, density absorbs well kinetic and heat impacts, inexpensive.  |+|  [[faction:nepleslia:material:nerimium]]  | Heavy, density absorbs well kinetic and heat impacts, inexpensive.  |
 |  [[material:Yamataium]]  | Heavy, expensive, memory metal with significant noncombat regenerative properties.  | |  [[material:Yamataium]]  | Heavy, expensive, memory metal with significant noncombat regenerative properties.  |
 |  [[material:zesuaium|Zesuaium]]  | Heavy, expensive, cannot be repaired, resists electricity, kinetics, and heat.   | |  [[material:zesuaium|Zesuaium]]  | Heavy, expensive, cannot be repaired, resists electricity, kinetics, and heat.   |
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 |  4  |  Light Armor  | [[stararmy:mindy_power_armor|M2 Mindy IV]], [[stararmy:equipment:ke-m6-2a_daisy_power_armor|M6 Daisy II]]  | bigger than human-sized, fits in an office's doorframe (under 6' 8" tall)  | |  4  |  Light Armor  | [[stararmy:mindy_power_armor|M2 Mindy IV]], [[stararmy:equipment:ke-m6-2a_daisy_power_armor|M6 Daisy II]]  | bigger than human-sized, fits in an office's doorframe (under 6' 8" tall)  |
 |  5  |  Medium Armor  |   | bigger than human-sized, has to bend down to fit in an office's doorframe | |  5  |  Medium Armor  |   | bigger than human-sized, has to bend down to fit in an office's doorframe |
-|  6  |  Heavy Armor  | [[nepleslia:hostile|Hostile]], [[faction:mishhuvurthyar:ripper|Ripper]]  | bigger than human-sized, barely fits in an office's corridor |+|  6  |  Heavy Armor  | [[faction:nepleslia:equipment:hostile|Hostile]], [[faction:mishhuvurthyar:ripper|Ripper]]  | bigger than human-sized, barely fits in an office's corridor |
 ^  Mecha  ^^^^ ^  Mecha  ^^^^
-|  7  |  Light Mecha  | [[stararmy:tasha_m9_team_autonomous_support_heavy_armor|M9 TASHA]], [[nepleslia:aggressor|Aggressor]], small shuttlepods,  | about half a tennis court, around 10x10x3 meters |+|  7  |  Light Mecha  | [[stararmy:tasha_m9_team_autonomous_support_heavy_armor|M9 TASHA]], [[faction:nepleslia:equipment:aggressor|Aggressor]], small shuttlepods,  | about half a tennis court, around 10x10x3 meters |
 |  8  |  Medium Mecha  | [[stararmy:small_craft:ke-v9_nodachi_assault_fighter|V9 Nodachi]], [[faction:mishhuvurthyar:nmx_ravager|Ravager]], most shuttlecraft  | may fill up to an entire tennis court, around 20x10x5 meters | |  8  |  Medium Mecha  | [[stararmy:small_craft:ke-v9_nodachi_assault_fighter|V9 Nodachi]], [[faction:mishhuvurthyar:nmx_ravager|Ravager]], most shuttlecraft  | may fill up to an entire tennis court, around 20x10x5 meters |
 |  9  |  Heavy Mecha  | Larger shuttles  | Space shuttle-sized, around 40x25x20 meters  | |  9  |  Heavy Mecha  | Larger shuttles  | Space shuttle-sized, around 40x25x20 meters  |
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 | Light Armor  | [[material:durandium|Durandium]] |  +.05c STL  |  .425c  | | Light Armor  | [[material:durandium|Durandium]] |  +.05c STL  |  .425c  |
 | Medium | [[material:yama_dura]], Zanarium |  +.025c  |  .40c  | | Medium | [[material:yama_dura]], Zanarium |  +.025c  |  .40c  |
-| Heavy | [[material:Yamataium]], [[material:Zesuaium]], [[material:Nerimium]] |  None  |  .375c  | +| Heavy | [[material:Yamataium]], [[material:Zesuaium]], [[faction:nepleslia:material:nerimium]] |  None  |  .375c  |
- +
-=== How much weaponry? === +
-Usually, for infantrymen and power armor, this is self-explanatory... or at least easily ruled on. No one expects an infantryman or a power armor to dual-wield bazookas and carry four spares in their back. +
- +
-However, for mecha and starships, it becomes more nebulous. The rule-of-thumb we offer is: a rough maximum of 8 same-tier weapons as the unit carrying them. Getting a higher-tier weapon costs 2 weapons of the tier below, and vice-versa. +
- +
-== Loadout example: giant robot dinosaur == +
-I'm building a giant robot dinosaur, a heavy mecha, which means I can have: +
-  * 8 Heavy Anti-Mecha weapons. +
- +
-So, if I want to have two laser eyes of destruction, I'd convert 8 heavy anti-mecha weapons into 4 light anti-starship weapons, and then convert those fours into: +
-  * 2 Medium Anti-Starship weapons. +
- +
-So, in the case of my giant robot dinosaur with laser eyes, it //can// kill with a glare. +
- +
-But wait, I wanted it to breathe fire too! And I want my firebreath to cause more damage than my laser eyes. Back to the drawing board: I divide one of those weapons back to 2 light anti-starship weapons. Those two will actually be my laser eyes. The bigger one is my firebreath. So, now, my loadout looks like: +
-  * 1 Medium Anti-Starship plasma flamethrower +
-  * 2 Light Anti-Starship Laser beam eyes of doom +
- +
-And there we go. My godzilla-impersonator is armed and ready to tear Chiaki escort destroyers out of the sky!+
  
 === More powerful armor and barrier === === More powerful armor and barrier ===

guide/damage_rating_v3.txt · Last modified: 2023/12/20 18:20 (external edit)