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faction:nepleslia:weapons:css_variable_weapon

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faction:nepleslia:weapons:css_variable_weapon [2019/11/02 06:19] – Get rid of unnecessary bolding wesfaction:nepleslia:weapons:css_variable_weapon [2022/11/19 08:29] – Update links wes
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 ====== Cirrus Station Security: Variable Weapon ====== ====== Cirrus Station Security: Variable Weapon ======
  
-**Variable Mass-Driver Carbine **  +Variable Mass-Driver Carbine   
-Designer: [[character:Cassefin Montreal]] +Designer: [[characters:Cassefin Montreal]] 
 Manufacturer: On-board assembly line of the [[faction:nepleslia:bases:cirrus_research_station]] Manufacturer: On-board assembly line of the [[faction:nepleslia:bases:cirrus_research_station]]
  
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-__**Nomenclature Information**__ +__Nomenclature Information__ 
 Name: Cirrus Station Security: Variable Weapon (CSS:VW)  Name: Cirrus Station Security: Variable Weapon (CSS:VW) 
-**Nick-named** None, at the moment +Nick-named None, at the moment 
 Type: High-Modular Carbine  Type: High-Modular Carbine 
 Role: Light Security Weapon  Role: Light Security Weapon 
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 =====Discharge Information===== =====Discharge Information=====
  
-**Projection/ammo type: Aluminum-Core Ceramic-Coated Spitzer Rounds  / Charged Hydrogen Molecules +Projection/ammo type: Aluminum-Core Ceramic-Coated Spitzer Rounds  / Charged Hydrogen Molecules 
  
     * Firing Mechanism:       * Firing Mechanism:  
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 =====Weapon Mechanisms=====  =====Weapon Mechanisms===== 
  
-**Safety: Small button on the right near the trigger +Safety: Small button on the right near the trigger 
  
-**Fire mode selector: Small switch opposite of the safety +Fire mode selector: Small switch opposite of the safety 
  
-**Weapon Sight: A reflex sight, front of the weapon +Weapon Sight: A reflex sight, front of the weapon 
  
-**Attachment Hard points: Hard points include one on the stock, one at the head of the gun, and the weapon grip. These hard points are for future modular components, should the initial weapon not be able to complete its purpose. It should be noted that the cartridge slot and canister slot of the Variable Weapon are able to adapt to a number of components, which might possibly be developed for the weapon in the future.+Attachment Hard points: Hard points include one on the stock, one at the head of the gun, and the weapon grip. These hard points are for future modular components, should the initial weapon not be able to complete its purpose. It should be noted that the cartridge slot and canister slot of the Variable Weapon are able to adapt to a number of components, which might possibly be developed for the weapon in the future.
  
  
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 =====Maintenance Information=====  =====Maintenance Information===== 
  
-**Field Maintenance Procedure: Those skilled in engineering may be able to repair small problems in the weapon. Those without will have to return the gun to Cassefin Montreal via Pneumatic Delivery System and she will have it repaired.+Field Maintenance Procedure: Those skilled in engineering may be able to repair small problems in the weapon. Those without will have to return the gun to Cassefin Montreal via Pneumatic Delivery System and she will have it repaired.
  
-**Replaceable Parts and components: Battery Packs for the mass driver and plasma converter system, Ionized-Gas Containers and Tungsten Cartridges given upon request+Replaceable Parts and components: Battery Packs for the mass driver and plasma converter system, Ionized-Gas Containers and Tungsten Cartridges given upon request
  
  
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 =====History===== =====History=====
  
-This history and purpose behind the creation of the CSS Variable Weapon is quite simple: [[character:Cassefin Montreal]], Head Administrator of the [[faction:nepleslia:bases:cirrus_research_station]], outright banned the used of powered armor in or around ‘her’ station. This law was put in place to prevent the needless destruction of Cirrus Station property should the power armored security staff need to deal with a threat...as well as some other, unsaid reasons that only a select few of the highest-ranking members of the Cirrus Research Station know about.+This history and purpose behind the creation of the CSS Variable Weapon is quite simple: [[characters:Cassefin Montreal]], Head Administrator of the [[faction:nepleslia:bases:cirrus_research_station]], outright banned the used of powered armor in or around ‘her’ station. This law was put in place to prevent the needless destruction of Cirrus Station property should the power armored security staff need to deal with a threat...as well as some other, unsaid reasons that only a select few of the highest-ranking members of the Cirrus Research Station know about.
  
 As a result, Cassefin created this gun, along with the CSS Suit, to give her security staff the means to do their job, while limiting how much damage they could do to the station itself. The CSS Variable Weapon only expels solid Tungsten rounds and Plasma discharges on a small scale, which can only cause minimal damage to the ships innards should a stray shot not meet its mark. As long as ‘her’ station is not harmed, Cassefin could care less about the safety of the Cirrus Station Security teams, just as long as they do their jobs. As a result, Cassefin created this gun, along with the CSS Suit, to give her security staff the means to do their job, while limiting how much damage they could do to the station itself. The CSS Variable Weapon only expels solid Tungsten rounds and Plasma discharges on a small scale, which can only cause minimal damage to the ships innards should a stray shot not meet its mark. As long as ‘her’ station is not harmed, Cassefin could care less about the safety of the Cirrus Station Security teams, just as long as they do their jobs.
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faction/nepleslia/weapons/css_variable_weapon.txt · Last modified: 2023/12/21 04:24 (external edit)