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faction:nepleslia:vehicles:coyote_light_tank

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faction:nepleslia:vehicles:coyote_light_tank [2023/03/21 15:05] – ↷ Links adapted because of a move operation 54.36.148.122faction:nepleslia:vehicles:coyote_light_tank [2023/12/21 04:24] – external edit 127.0.0.1
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 ====== Coyote Light Tank ====== ====== Coyote Light Tank ======
  
-The Coyote Light Tank was originally created by members of the [[planet:new_bernese|Bernese Red Rebellion]]. It was fielded during the [[faction:nepleslia:military:nsmc_309th|New Bernese]] conflict against [[faction:nepleslia:military:nepleslian_space_marine_corps|]] and corporate funded government militias until the ceasefire in late [[timeline:ye_41]] and subsequent peace talks between the BRR and DIoN representatives. Following the departure of [[plot:aquila_flight|NSN]] personnel and the marginal forces of the [[faction:nepleslia:fleets:3rd_assault_fleet|]], the 'Coyote' was one of many salvaged or recovered BRR technologies or platforms taken to retrofit by [[corp:nepleslian_arms_and_munitions|]] personnel embedded with the 3rd Assault Fleet. +The Coyote Light Tank was originally created by members of the [[planet:new_bernese|Bernese Red Rebellion]]. It was fielded during the [[faction:nepleslia:military:nsmc_309th|New Bernese]] conflict against [[faction:nepleslia:military:nepleslian_space_marine_corps|]] and corporate funded government militias until the ceasefire in late [[timeline:ye_41]] and subsequent peace talks between the BRR and DIoN representatives. Following the departure of [[plots:aquila_flight|NSN]] personnel and the marginal forces of the [[faction:nepleslia:fleets:3rd_assault_fleet|]], the 'Coyote' was one of many salvaged or recovered BRR technologies or platforms taken to retrofit by [[corp:nepleslian_arms_and_munitions|]] personnel embedded with the 3rd Assault Fleet. 
-{{ :faction:nepleslia:nam:coyote_plasma.png?400|}}+ 
 +The Coyote received an update to the SABER configuration increasing its defensive capabilities, changing its power drive, and potential firepower capabilities.  
 +^   Coyote Light Tank   ^^ 
 +{{ :faction:nepleslia:vehicles:nep_coyote_2023_update_side_prof_1.png?400 |}}  || 
 +|  **Class:**  |  Light Tank  | 
 +|  **Role:**  |  Cavalry 
 +|  **Faction:**  |  [[faction:democratic_imperium_of_nepleslia|]] 
 +|  **Tier:**  |  7-8  | 
 +|  **Price:**  |  Not For Sale  |    
 ===== About the Coyote ===== ===== About the Coyote =====
  
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 The reworked and approved upon design was renamed by NAM as the //Coyote//   The reworked and approved upon design was renamed by NAM as the //Coyote//  
 +==== SABER Upgrade ====
 +In [[timeline:ye_45]] the coyote received the //Scout, Ambush, and Battlefield Engagement Retrofit//; SABER by NAM. Utilizing the creation of the [[corp:nepleslian_arms_and_munitions:antimatter_battery|]] the diesel engine was removed in favor of a quieter energy-driven source reliant on an antimatter battery bank that cut down on the louder sound emissions of the Coyote and offered greater short-term power capabilities. 
  
 +With the increased power and space from the removal of the old generator for a more compact energy base a gravity-based [[faction:nepleslia:equipment:nam_safety_net|shield system]] to help deflect rockets and projectiles, increased minimissile capacity, and two added ATGM style heavier missiles. 
 =====Appearance===== =====Appearance=====
  
 The Coyote shares the aesthetic and design of many tanks with rough angled armor and edges with a large bipolar turret and fat body. The only difference, however, is the turrets profile depending on which armament it is currently equipped, with some barrel profiles being larger or longer.  The Coyote shares the aesthetic and design of many tanks with rough angled armor and edges with a large bipolar turret and fat body. The only difference, however, is the turrets profile depending on which armament it is currently equipped, with some barrel profiles being larger or longer. 
  
-{{ :faction:nepleslia:nam:size_comp.png?400|}}+{{ :faction:nepleslia:vehicles:coyote_tank_2023_update_rotate.mp4?600 |}}
  
  
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 The Coyote can equip **one** of the following weapon options. More details on the weapons are found in [[https://stararmy.com/wiki/doku.php?id=faction:nepleslia:vehicles:coyote_light_tank#primary_armament_details|Primary Armament Details]]. The Coyote can equip **one** of the following weapon options. More details on the weapons are found in [[https://stararmy.com/wiki/doku.php?id=faction:nepleslia:vehicles:coyote_light_tank#primary_armament_details|Primary Armament Details]].
  
 +  * [[corp:origin:heavy_pulse_laser_vulcan]] Tier 7
   * [[faction:nepleslia:weapons:wolfhound_railgun]], Tier 8-9   * [[faction:nepleslia:weapons:wolfhound_railgun]], Tier 8-9
   * Dual mounted [[faction:lorath:weapons:r88]], Tier 5-9   * Dual mounted [[faction:lorath:weapons:r88]], Tier 5-9
   * [[faction:nepleslia:weapons:plasma_lance_cannon]], Tier 12   * [[faction:nepleslia:weapons:plasma_lance_cannon]], Tier 12
 +
 +=== Secondary Weapons ===
 +The Coyote also has a minimisile rack that can carry a single [[faction:nepleslia:weapons:extended_rack_system]] containing twelve [[https://stararmy.com/wiki/doku.php?id=faction:nepleslia:weapons:minimissile]] and a single ATGM style launcher with two [[corp:galactic_horizon:gh-v1-w4000_orbit_jumper_missile-launcher]] or two [[corp:galactic_horizon:ammunition:gh_long_range_striker_missile]] depending on the loadout.
 +
 +
  
 ==== Secondary Weapons ==== ==== Secondary Weapons ====
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 ==== Primary Armament Details ==== ==== Primary Armament Details ====
  
-The Coyote has three options for the main weaponry. Each has its own advantages and uses. Switching out armaments can take a well-trained pit crew several hours with the use of good facilities to change out the weapons and restock its ammo. In the case of the Lance Cannon, a small-scale generator is installed but is //cold// until hooked up to the lance leaving it virtually harmless if damaged. +The Coyote has four options for the main weaponry. Each has its own advantages and uses. Switching out armaments can take a well-trained pit crew several hours with the use of good facilities to change out the weapons and restock its ammo. In the case of the Lance Cannon, a small-scale generator is installed but is //cold// until hooked up to the lance leaving it virtually harmless if damaged. 
-{{ :faction:nepleslia:nam:coyote_main_gun.png?200|}}+ 
 + 
 +=== Pulse Laser Vulcan === 
 +Added with the ye-45 SABER upgrade a dual origin [[corp:origin:heavy_pulse_laser_vulcan]] can replace any of the main weapons to configure two rapid-firing heavy lasers allowing considerable area saturation. While not as up to par for anti-vehicle use it is still capable of melting through other tanks with sustained fire, cutting powered armor and fighters out of the sky, and tearing through hard cover.  
 + 
 +|**Damage:** [[corp:origin:heavy_pulse_laser_vulcan|Pulse Laser Vulcan]], Tier 7| 
 +|{{ :faction:nepleslia:vehicles:nep_coyote_2023_update_pulse_laser_vulcan.png?400 |}}
 ===105mm Wolfhound Railgun=== ===105mm Wolfhound Railgun===
  
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 |**Damage:** [[faction:nepleslia:weapons:wolfhound_railgun#ammunition|Variable]], Tier 8-9| |**Damage:** [[faction:nepleslia:weapons:wolfhound_railgun#ammunition|Variable]], Tier 8-9|
 +
 +|{{ :faction:nepleslia:vehicles:nep_coyote_2023_update_woldhound.png?400 |}}|
  
 ===Dual R-88 Railgun=== ===Dual R-88 Railgun===
-{{ :faction:nepleslia:nam:coyote_textureless.png?200|}}+
 Originally mounting a combination of two 75mm [[corp:origin:start|origin]] bought rifled cannons, the Coyote received an upgrade to boast dual-mounted [[faction:lorath:weapons:r88]] system as a second alternative. An autoloader connected to a [[faction:lorath:weapons:r88:88mm_cylinder]] is loaded with six rounds for each barrel for almost any combination of [[faction:lorath:weapons:lorath_solid_ammunition#mm_-_89mm|89mm]] rounds, excluding high-yield antimatter or nuclear shells. The barrels fire one after the other at a rate of fire reaching almost thirty rounds per minute, but not before needing to reload on the twelfth and final round. Reloading requires a timely session by either the gunner or commander to unlock and re-load each cylinder with six new rounds each.    Originally mounting a combination of two 75mm [[corp:origin:start|origin]] bought rifled cannons, the Coyote received an upgrade to boast dual-mounted [[faction:lorath:weapons:r88]] system as a second alternative. An autoloader connected to a [[faction:lorath:weapons:r88:88mm_cylinder]] is loaded with six rounds for each barrel for almost any combination of [[faction:lorath:weapons:lorath_solid_ammunition#mm_-_89mm|89mm]] rounds, excluding high-yield antimatter or nuclear shells. The barrels fire one after the other at a rate of fire reaching almost thirty rounds per minute, but not before needing to reload on the twelfth and final round. Reloading requires a timely session by either the gunner or commander to unlock and re-load each cylinder with six new rounds each.   
 |**Damage:** [[faction:lorath:weapons:lorath_solid_ammunition#mm_-_89mm|Variable]], Tier 6-9| |**Damage:** [[faction:lorath:weapons:lorath_solid_ammunition#mm_-_89mm|Variable]], Tier 6-9|
 +
 +|{{ :faction:nepleslia:vehicles:nep_coyote_2023_update_lorath_railguns.png?400 |}}|
 +
 +
 ===NAM Plasma Lance=== ===NAM Plasma Lance===
-{{ :faction:nepleslia:nam:coyote_plasma_2.png?200|}}+
 A down-scaled, but still just as devastating, [[faction:nepleslia:weapons:plasma_lance_cannon]] can be mounted on the turret and is connected to two [[technology:nepleslia:ultra-compact_fusion_generator]] in the rear of the tank that power the lance. The plasma lance lacks the ability for a consecutive 20-second firing solution like its starship counterpart, but can still achieve a several second beam depending on the charge time. Otherwise, it is regulated to single fire geists of plasma every ten seconds for a total of six per minute unlike its starship grade cousin.  A down-scaled, but still just as devastating, [[faction:nepleslia:weapons:plasma_lance_cannon]] can be mounted on the turret and is connected to two [[technology:nepleslia:ultra-compact_fusion_generator]] in the rear of the tank that power the lance. The plasma lance lacks the ability for a consecutive 20-second firing solution like its starship counterpart, but can still achieve a several second beam depending on the charge time. Otherwise, it is regulated to single fire geists of plasma every ten seconds for a total of six per minute unlike its starship grade cousin. 
  
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 |**Damage:** Tier 12| |**Damage:** Tier 12|
-==== Onboard Systems Descriptions ==== 
  
 +|{{ :faction:nepleslia:vehicles:nep_coyote_2023_update_plasma_lance.png?400 |}}|
 +
 +
 +==== Onboard Systems Descriptions ====
 +=== Gravity Shield ===
 +In ye-45 for the SABER upgrade a [[faction:nepleslia:equipment:nam_safety_net|]] system was installed in the space one taking up the larger diesel engine. The safety net projects a gravity-shield style zero-field around the tank that while not blocking projectiles will divert rockets and heavier projectile from potential killshots by attempting to divert them either away from the coyote, or away from critical areas and onto the tanks armor. 
 ===Engine=== ===Engine===
  
-A powerful diesel engine in the rear of the tank easily powers and keeps the coyote going for every mile of its range. While extremely loud at first glance, the Coyotes' goal is not to be stealthy or to avoid detection, but to have the power to outmaneuver and outflank any enemy it encounters+in YE-45 the old diesel engine was replaced by a [[corp:nepleslian_arms_and_munitions:antimatter_battery|]] power bank to cut down on noise and increase power.
  
 Two [[technology:nepleslia:ultra-compact_fusion_generator]] are also installed in the coyote and can be drawn upon to offset the power requirements of the tank. They cannot be drawn from when actively charging a plasma lance and will slow the tank's movements as a result.  Two [[technology:nepleslia:ultra-compact_fusion_generator]] are also installed in the coyote and can be drawn upon to offset the power requirements of the tank. They cannot be drawn from when actively charging a plasma lance and will slow the tank's movements as a result. 
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 ===== OOC Notes ===== ===== OOC Notes =====
-[[user:charmaylarg]] created this article on 2019/10/23 07:10.+[[members:charmaylarg]] created this article on 2019/10/23 07:10.
  
   * [[https://stararmy.com/roleplay-forum/threads/nepleslia-coyote-light-tank.65707/|Approval Thread]]   * [[https://stararmy.com/roleplay-forum/threads/nepleslia-coyote-light-tank.65707/|Approval Thread]]
  

faction/nepleslia/vehicles/coyote_light_tank.txt · Last modified: 2024/02/24 07:37 (external edit)