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faction:nepleslia:starship_classes:hray_stealth_gunship [2018/08/26 06:46] – ↷ Links adapted because of a move operation wesfaction:nepleslia:starship_classes:hray_stealth_gunship [2019/11/02 06:19] – Get rid of unnecessary bolding wes
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   * Class: NAM-S1-01a   * Class: NAM-S1-01a
   * Designer: [[corp:nepleslian_arms_and_munitions|NAM Classified Research Division: X-Tech]]   * Designer: [[corp:nepleslian_arms_and_munitions|NAM Classified Research Division: X-Tech]]
-  * Manufacturer: [[corp:nepleslian_arms_and_munitions|NAM]]\\  +  * Manufacturer: [[corp:nepleslian_arms_and_munitions|NAM]]  
-  * Production: Mass Production\\ +  * Production: Mass Production 
   * Crew: 1 Minimum, 20 Optimum plus 30 Marines.   * Crew: 1 Minimum, 20 Optimum plus 30 Marines.
   * Maximum Capacity: Comfortable for 60 men, 300 men in an emergency.   * Maximum Capacity: Comfortable for 60 men, 300 men in an emergency.
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 ==== Performance ==== ==== Performance ====
-__Under New Starship Speed Standards:__ \\+__Under New Starship Speed Standards:__ 
   * Speed (STL): 0.375c   * Speed (STL): 0.375c
   * Speed (Hyperstream): 17,500c   * Speed (Hyperstream): 17,500c
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   * Lifespan: 20 Years   * Lifespan: 20 Years
   * Refit Cycle: Every yearly UMP (United Maintenance Plan)   * Refit Cycle: Every yearly UMP (United Maintenance Plan)
-__Old Values:__ \\+__Old Values:__ 
   * Speed (STL): 0.99c (Ion), 0.60 (Gravitic)   * Speed (STL): 0.99c (Ion), 0.60 (Gravitic)
   * Speed (Hyperstream): 30,000c    * Speed (Hyperstream): 30,000c 
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 ==== Sections and Armor Rating ==== ==== Sections and Armor Rating ====
-\\+
  
   - Outer Head Layer   - Outer Head Layer
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   - Right Wing   - Right Wing
   - Main Cannon   - Main Cannon
-\\+
 All sections made of [[technology:list_of_starship_armors|Nerimium]], with another layer of [[technology:list_of_starship_armors|Zanarium]]. All sections made of [[technology:list_of_starship_armors|Nerimium]], with another layer of [[technology:list_of_starship_armors|Zanarium]].
-\\+
  
  
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 | Total: 7963 ||||| | Total: 7963 |||||
  
-\\+
  
 ===== 5. Inside the Ship ===== ===== 5. Inside the Ship =====
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 The canteen follows the classic design of the [[plot:nss_alliance]]. There are many benches and long tables, a buffet line, an enclosed area for cooking, a bar and an area that can be cleared to become a stage. Large speakers and microphones are also available should the need to Karaoke arises (But highly discouraged). The canteen follows the classic design of the [[plot:nss_alliance]]. There are many benches and long tables, a buffet line, an enclosed area for cooking, a bar and an area that can be cleared to become a stage. Large speakers and microphones are also available should the need to Karaoke arises (But highly discouraged).
  
-The enclosed cooking space is located at one corner of the canteen and its cramped layout only allows a max of four people at a time. Directly next to it is the buffet line: a bunch stands with automatic reheaters, freezers and dispensers. Opposite it is the bar, stocking a wide array of alcoholic and non-alcoholic drinks and [[items:drinks:industrial_cleaning_alcohol|Green Bottles]] with various mixers and processors. Oddly there is also a flat frying surface here complete with its ventilation port. Next to the bar is the ‘clearable space’: the Dart boards. The rest of the canteen is filled with the long tables and benches.+The enclosed cooking space is located at one corner of the canteen and its cramped layout only allows a max of four people at a time. Directly next to it is the buffet line: a bunch stands with automatic reheaters, freezers and dispensers. Opposite it is the bar, stocking a wide array of alcoholic and non-alcoholic drinks and green bottles with various mixers and processors. Oddly there is also a flat frying surface here complete with its ventilation port. Next to the bar is the ‘clearable space’: the Dart boards. The rest of the canteen is filled with the long tables and benches.
  
 Long term food storage was originally designated to be one of the forward multipurpose rooms in the mid deck. However due to the frontal nature of the room, the cooks have insisted on storing them on-site. Using the same system as the [[corp:nepleslian_arms_and_munitions|NAM]] Transports, the crates are stored in honeycomb depressions in the ceilings. The boxes are snapped shut to prevent them from falling out; removal is best done in Zero-G. Projectors have been placed in the room to create a ‘fake’ ceiling just in case some people don’t fancy eating under a bunch of heavy boxes. On a final note, the walls are dark green and the floor is lacquered parquet. Long term food storage was originally designated to be one of the forward multipurpose rooms in the mid deck. However due to the frontal nature of the room, the cooks have insisted on storing them on-site. Using the same system as the [[corp:nepleslian_arms_and_munitions|NAM]] Transports, the crates are stored in honeycomb depressions in the ceilings. The boxes are snapped shut to prevent them from falling out; removal is best done in Zero-G. Projectors have been placed in the room to create a ‘fake’ ceiling just in case some people don’t fancy eating under a bunch of heavy boxes. On a final note, the walls are dark green and the floor is lacquered parquet.
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 ===== Weapons ===== ===== Weapons =====
  
-**NAM Main Aether Cannon (1):** Tapping the awesome infinite power of Aether, the Main Cannon of the Hray builds up and focuses pure unadultred Aether Energy. The outer casing of the Cannon is armored, cooled, lined with [[technology:list_of_starship_armors|Zanarium]], and can be instantly sealed up to prevent any remaining energy from the firing of the cannon from giving away the Hray's position when it starts cloaking. The Gun Hatch at the tip of the Cannon serves both as a sealant and armor, but has to be opened before fire. \\  +**NAM Main Aether Cannon (1): Tapping the awesome infinite power of Aether, the Main Cannon of the Hray builds up and focuses pure unadultred Aether Energy. The outer casing of the Cannon is armored, cooled, lined with [[technology:list_of_starship_armors|Zanarium]], and can be instantly sealed up to prevent any remaining energy from the firing of the cannon from giving away the Hray's position when it starts cloaking. The Gun Hatch at the tip of the Cannon serves both as a sealant and armor, but has to be opened before fire.   
-  * Location: Slung under the Hray. (180m x 30m x 30m) \\ +  * Location: Slung under the Hray. (180m x 30m x 30m)  
-  * Primary Purpose: Anti- Capital Ship  \\ +  * Primary Purpose: Anti- Capital Ship   
-  * Secondary Purpose: Anti- Everything Else \\ +  * Secondary Purpose: Anti- Everything Else  
-  * Damage: Total Annihilation (Focused) Very Heavy (Area of Effect)  \\ +  * Damage: Total Annihilation (Focused) Very Heavy (Area of Effect)   
-  * Area of Effect: 50m Wide Beam (Focused) 1* Cone from the origin (Area of Effect) \\ +  * Area of Effect: 50m Wide Beam (Focused) 1* Cone from the origin (Area of Effect)  
-  * Range: : 0.01 Ly (About 600 AU) (Can be controlled) \\ +  * Range: : 0.01 Ly (About 600 AU) (Can be controlled)  
-  * Rate of Fire: 5 Second Charge > 5 Second Beam > 10 Second Cooldown  \\ +  * Rate of Fire: 5 Second Charge > 5 Second Beam > 10 Second Cooldown   
-  * Payload: As long as Aether Tap is on \\ +  * Payload: As long as Aether Tap is on  
-\\ + 
-**NAM Positron Cannon Array (4):** This weapon is based off the latest LBR-02a technology. A strong versatile long barreled positron firing weapon. Positron weaponry works by exciting antimatter, containing it in a magnetic field and mass driving it near the speed of light. The Array is built into the ship itself thus they are easily cooled and sealed off. However it is a fixed weapon thus may only fire at targets directly in front of the Hray. It may not be as powerful as the Aether Cannon, but it will prove itself many times over when the main gun is incapable of firing. +**NAM Positron Cannon Array (4): This weapon is based off the latest LBR-02a technology. A strong versatile long barreled positron firing weapon. Positron weaponry works by exciting antimatter, containing it in a magnetic field and mass driving it near the speed of light. The Array is built into the ship itself thus they are easily cooled and sealed off. However it is a fixed weapon thus may only fire at targets directly in front of the Hray. It may not be as powerful as the Aether Cannon, but it will prove itself many times over when the main gun is incapable of firing. 
-  * Location: A square grid around the Aether Cannon. (50m x 30m x 15m) \\ +  * Location: A square grid around the Aether Cannon. (50m x 30m x 15m)  
-  * Primary Purpose: Anti- Capital Ship (Single Shots) \\+  * Primary Purpose: Anti- Capital Ship (Single Shots) 
   * Secondary Purpose: Anti- Power Armor/ Fighters/ Torpedoes (Rapid Fire)   * Secondary Purpose: Anti- Power Armor/ Fighters/ Torpedoes (Rapid Fire)
   * Damage: Very heavy (Repeatedly hit by Single Shots), Heavy (Caught in Rapid Fire)   * Damage: Very heavy (Repeatedly hit by Single Shots), Heavy (Caught in Rapid Fire)
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   * Rate of Fire: 1 Per second (Single Shot), 30 Per second (Rapid Fire)   * Rate of Fire: 1 Per second (Single Shot), 30 Per second (Rapid Fire)
   * Payload: 5 Minutes if Aether Generator is not active.   * Payload: 5 Minutes if Aether Generator is not active.
-\\ + 
-**NAM Torpedo Launcher Array (2):** The other main weapon of the Hray is the Torpedo Array Launcher. The launcher is set within the structure of the ship, which completely encases it with armor, [[technology:list_of_starship_armors|Zanarium]] and coolant systems. The Launcher is not very sophisticated: Its main objective is to launch as many Torpedoes in the shortest time possible. Compared to other Torpedo launchers, the mass drivers on board this weapon merely ejects the Torpedo out into space, letting it pick up speed on its own. A simple long hydraulic panel serves as cover and sealant for the five tubes per array. All the torpedoes are visibly and electronically cloaked with [[technology:list_of_starship_armors|Zanarium]], projectors, Mass Meshers and marginally are shielded. They have an FTL speed of 10,000cc and an STL speed of .60 (Ion Boosters).  \\  +**NAM Torpedo Launcher Array (2): The other main weapon of the Hray is the Torpedo Array Launcher. The launcher is set within the structure of the ship, which completely encases it with armor, [[technology:list_of_starship_armors|Zanarium]] and coolant systems. The Launcher is not very sophisticated: Its main objective is to launch as many Torpedoes in the shortest time possible. Compared to other Torpedo launchers, the mass drivers on board this weapon merely ejects the Torpedo out into space, letting it pick up speed on its own. A simple long hydraulic panel serves as cover and sealant for the five tubes per array. All the torpedoes are visibly and electronically cloaked with [[technology:list_of_starship_armors|Zanarium]], projectors, Mass Meshers and marginally are shielded. They have an FTL speed of 10,000cc and an STL speed of .60 (Ion Boosters).    
-  * Location: Inbuilt into each of the outer wing. (100m x 40m x 25m Each)   \\ +  * Location: Inbuilt into each of the outer wing. (100m x 40m x 25m Each)    
-  * Primary Purpose: Anti- Warship  \\+  * Primary Purpose: Anti- Warship  
   * Damage: Very Heavy (GREEN), Heavy (RED), Moderate(BLUE,YELLOW,GREY).   * Damage: Very Heavy (GREEN), Heavy (RED), Moderate(BLUE,YELLOW,GREY).
-  * Rate of Fire: 1 Persecond with an Alpha Strike of 5  \\ +  * Rate of Fire: 1 Persecond with an Alpha Strike of 5   
-  * Payload: 30 Each (60 Total) \\ +  * Payload: 30 Each (60 Total)  
-  * Payload Type: NAM Hray-Standard T-1 Torpedoes: GREEN (Antimatter(Bursts Forward)), BLUE (EMP(Disables)), RED (High Explosives(Radiates Outwards)), YELLOW (Charged Particles(Messes with Sensors)), GREY (Wormhole(Punches a hole in shields)\\ +  * Payload Type: NAM Hray-Standard T-1 Torpedoes: GREEN (Antimatter(Bursts Forward)), BLUE (EMP(Disables)), RED (High Explosives(Radiates Outwards)), YELLOW (Charged Particles(Messes with Sensors)), GREY (Wormhole(Punches a hole in shields)
-\\+
  
-**NAM Twin Plasma Turret (12):** The twin plasma turrets excites matter (Tungsten in this case) into a state of plasma, contains it in a magnetic field and fires it out at high velocities. The outgoing plasma is stabilized by five rotating barrels like a chaingun with two chainguns total on each turret. The turrets are shaped like a raised circle. When activated the circle splits at the sides to bring up the barrels. This arrangement allows the turret to be sealed up too by lowering the chaingun into the wings and closing the circle. This is the only weapon on the Hray that has a full 360* degrees firing arc. Control of the turrets are automated to semi-automated.\\  + 
-  * Location: Three in a row on the top and underside of each wing.  \\ +**NAM Twin Plasma Turret (12): The twin plasma turrets excites matter (Tungsten in this case) into a state of plasma, contains it in a magnetic field and fires it out at high velocities. The outgoing plasma is stabilized by five rotating barrels like a chaingun with two chainguns total on each turret. The turrets are shaped like a raised circle. When activated the circle splits at the sides to bring up the barrels. This arrangement allows the turret to be sealed up too by lowering the chaingun into the wings and closing the circle. This is the only weapon on the Hray that has a full 360* degrees firing arc. Control of the turrets are automated to semi-automated.  
-  * Primary Purpose: Anti Mecha, Fighter, Torpedo  \\+  * Location: Three in a row on the top and underside of each wing.   
 +  * Primary Purpose: Anti Mecha, Fighter, Torpedo  
   * Damage: Heavy at 100KM, Magnetic field dissipates after that.   * Damage: Heavy at 100KM, Magnetic field dissipates after that.
-  * Rate of Fire: 30 Per second  \\ +  * Rate of Fire: 30 Per second   
-  * Payload: 30,000 Per turret storage. Reloading is done EVA. \\ +  * Payload: 30,000 Per turret storage. Reloading is done EVA.  
-\\ + 
-**NAM Guidance Missiles Launcher (2):** This missile is essentially a FTL capable missile attached with Monoeye sensors and a cloaking device supplemented with the mass mesher system. The Guidance Missile provides single shot telemetry and area data, transmitting this via encrypted focused subspace communicators. The reason why [[corp:nepleslian_arms_and_munitions|NAM]] has opted to stick Monoeyes on missiles was because the very sensitive Monoeye sensors give away its position very easily, and thus would be better used by the more expendable missiles. The activation of the Monoeyes can be timed and the missiles can be programmed to follow a set path.  \\  +**NAM Guidance Missiles Launcher (2): This missile is essentially a FTL capable missile attached with Monoeye sensors and a cloaking device supplemented with the mass mesher system. The Guidance Missile provides single shot telemetry and area data, transmitting this via encrypted focused subspace communicators. The reason why [[corp:nepleslian_arms_and_munitions|NAM]] has opted to stick Monoeyes on missiles was because the very sensitive Monoeye sensors give away its position very easily, and thus would be better used by the more expendable missiles. The activation of the Monoeyes can be timed and the missiles can be programmed to follow a set path.    
-  * Location: Launcher cases under each wing. (30m x 10m x 20m Each)  \\ +  * Location: Launcher cases under each wing. (30m x 10m x 20m Each)   
-  * Primary Purpose: Single shot telemetry data.  \\ +  * Primary Purpose: Single shot telemetry data.   
-  * Range: 1 AU \\ +  * Range: 1 AU  
-  * Rate of Fire: 2 Per second  \\ +  * Rate of Fire: 2 Per second   
-  * Payload: 30 Each (60 Total) \\ +  * Payload: 30 Each (60 Total)  
-\\+
  
 ===== 7. Vehicle/ Armor Complement ===== ===== 7. Vehicle/ Armor Complement =====
-  * 35 [[faction:nepleslia:equipment:air_m1_high_mobility_power_armor|AIR2s]], [[faction:nepleslia:equipment:fire|FIRE1s]] and/or [[faction:nepleslia:equipment:water_pa|WATER2s]] \\+  * 35 [[faction:nepleslia:equipment:air_m1_high_mobility_power_armor|AIR2s]], [[faction:nepleslia:equipment:fire|FIRE1s]] and/or [[faction:nepleslia:equipment:water_pa|WATER2s]] 
  
 ---- struct data ---- ---- struct data ----
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faction/nepleslia/starship_classes/hray_stealth_gunship.txt · Last modified: 2023/12/21 04:24 (external edit)