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faction:nepleslia:equipment:hostile

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faction:nepleslia:equipment:hostile [2019/08/19 17:22] – ↷ Links adapted because of a move operation firebrandfaction:nepleslia:equipment:hostile [2019/09/14 06:52] – ↷ Links adapted because of a move operation wes
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 As a result, [[corp:nepleslian_arms_and_munitions|Terratech]] designed the newest general combat powered armor with elements taken from two of the successful ELEMENT models, the [[faction:nepleslia:equipment:water_pa]] and the [[faction:nepleslia:equipment:air_m1_high_mobility_power_armor]], and melded their unique attributes into a single armor, affectionately named the “Hostile”. As a result, [[corp:nepleslian_arms_and_munitions|Terratech]] designed the newest general combat powered armor with elements taken from two of the successful ELEMENT models, the [[faction:nepleslia:equipment:water_pa]] and the [[faction:nepleslia:equipment:air_m1_high_mobility_power_armor]], and melded their unique attributes into a single armor, affectionately named the “Hostile”.
  
-The Hostile quickly became the workhorse of the NSMC and was widely hailed as the most versatile and most powerful power armor by its users.  It quickly became the image of the Nepleslian Marines, eclipsing the previous E-series.  During the [[stararmy:history:second_mishhuvurthyar_war]], the Hostile was at the forefront of the action.  Its versatility, heavier armor, and modern systems made it a match for the best NMX armors.+The Hostile quickly became the workhorse of the NSMC and was widely hailed as the most versatile and most powerful power armor by its users.  It quickly became the image of the Nepleslian Marines, eclipsing the previous E-series.  During the [[timeline:events:second_mishhuvurthyar_war]], the Hostile was at the forefront of the action.  Its versatility, heavier armor, and modern systems made it a match for the best NMX armors.
  
 Against the smaller, lighter, and more feminine [[stararmy:equipment:daisy_m6_infantry_power_armor]] and [[stararmy:equipment:ke-m2-2_series_mindy_armor]] armors captured by the NMX, the Marines felt that they had proved the Hostile's superiority to those "inferior" armor systems.  A few veterans knew that the overwhelming superiority enjoyed by the Nepleslian Marines was due to the better quality of Marine training compared to whatever counted as NMX power armor training.  True Star Army armor pilots would never have been as amateurish as the NMX Nekos.  Nonetheless, valuable lessons were learnt all around as to the capabilities of the Daisy and Mindy, allowing for more accurate simulation data. Against the smaller, lighter, and more feminine [[stararmy:equipment:daisy_m6_infantry_power_armor]] and [[stararmy:equipment:ke-m2-2_series_mindy_armor]] armors captured by the NMX, the Marines felt that they had proved the Hostile's superiority to those "inferior" armor systems.  A few veterans knew that the overwhelming superiority enjoyed by the Nepleslian Marines was due to the better quality of Marine training compared to whatever counted as NMX power armor training.  True Star Army armor pilots would never have been as amateurish as the NMX Nekos.  Nonetheless, valuable lessons were learnt all around as to the capabilities of the Daisy and Mindy, allowing for more accurate simulation data.
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 == 15. Countermeasures == == 15. Countermeasures ==
-The new [[corp:nepleslian_arms_and_munitions|NAM]] [[wip:brainspammer]] suite adds greater capabilities to the Hostile than simply blotting out everyone's sensors.  It allows more subtle and varied responses to enemy electronic capabilities and defenses.+The new [[corp:nepleslian_arms_and_munitions|NAM]] [[faction:nepleslia:technology:brainspammer]] suite adds greater capabilities to the Hostile than simply blotting out everyone's sensors.  It allows more subtle and varied responses to enemy electronic capabilities and defenses.
  
 == 16. Camouflage == == 16. Camouflage ==
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 Snakeskin comes in a thin liquid form and is applied to armors prior to missions in the form of a spray. The nanomachines can run for 12 hours of constant use before running out of power/colored pigmentation. Snakeskin comes in a thin liquid form and is applied to armors prior to missions in the form of a spray. The nanomachines can run for 12 hours of constant use before running out of power/colored pigmentation.
  
-In addition, the [[wip:brainspammer]] includes the Mass Mesher to improve the Hostile's camouflage capabilities.+In addition, the [[faction:nepleslia:technology:brainspammer]] includes the Mass Mesher to improve the Hostile's camouflage capabilities.
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faction/nepleslia/equipment/hostile.txt · Last modified: 2023/12/21 04:23 (external edit)