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faction:iromakuanhe:vector_field_system

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faction:iromakuanhe:vector_field_system [2019/06/21 13:24] – Get rid of unnecessary bolding wesfaction:iromakuanhe:vector_field_system [2019/06/21 13:25] – Get rid of unnecessary bolding wes
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 Standard mode follows the partially stealthed properties of the Vector Shroud, thereby sheathing the unit in a dense layer of compressed space to ward off attacks. When the Barrier system is activated, the emitter will extend and overcharge a small section of shield into a full-sized barrier, creating a distinct but connected section of shield. **In gameplay, this means that the VBS and VSS share the same Shield Points, with the VBS being less stealthy and much stronger. This shield is generally good against all types of munitions, but is especially good against beam, radiation and particle weapons.** Standard mode follows the partially stealthed properties of the Vector Shroud, thereby sheathing the unit in a dense layer of compressed space to ward off attacks. When the Barrier system is activated, the emitter will extend and overcharge a small section of shield into a full-sized barrier, creating a distinct but connected section of shield. **In gameplay, this means that the VBS and VSS share the same Shield Points, with the VBS being less stealthy and much stronger. This shield is generally good against all types of munitions, but is especially good against beam, radiation and particle weapons.**
  
-**Organization:** [[Astral Vanguard]]+Organization: [[Astral Vanguard]]
 Government: [[faction:iromakuanhe:iromakuanhe_astral_commonwealth]] Government: [[faction:iromakuanhe:iromakuanhe_astral_commonwealth]]
 Designer: Solan Starwinds Designer: Solan Starwinds

faction/iromakuanhe/vector_field_system.txt · Last modified: 2023/12/21 00:59 (external edit)