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faction:iromakuanhe:underworld [2018/01/04 04:51] – ↷ Links adapted because of a move operation ximmortalxbeautyfaction:iromakuanhe:underworld [2024/01/07 15:25] (current) – Link to the page about smuggling wes
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 Very little is illegal in [[species:iromakuanhe]] society, so many of the more modern and civilized parts of the Underworld often own legal businesses and offer legal bodyguard and mercenary services to wealthy associates that have rapport to them such as merchant magnates. The idyllic, peaceful and easy lives offered to [[species:iromakuanhe]] leaves few economic stresses on people, and is potentially the largest limiting factor on the size and manpower Underworld syndicates and gangs. Talent is at a premium and recruitment is low, so the culture is often hereditary and most organizational growth comes from offspring. Very little is illegal in [[species:iromakuanhe]] society, so many of the more modern and civilized parts of the Underworld often own legal businesses and offer legal bodyguard and mercenary services to wealthy associates that have rapport to them such as merchant magnates. The idyllic, peaceful and easy lives offered to [[species:iromakuanhe]] leaves few economic stresses on people, and is potentially the largest limiting factor on the size and manpower Underworld syndicates and gangs. Talent is at a premium and recruitment is low, so the culture is often hereditary and most organizational growth comes from offspring.
  
-The most profitable illegal activities are said to be smuggling, especially precious [[materials:veyrinite]] and relics from unprotected ruins, and the counterfeiting of high-end [[Solan Starworks|Solanii]] weapons. Despite the smaller scale of such operations, one of the primary concerns of [[faction:iromakuanhe:iromakuanhe_astral_commonwealth|Commonwealth]] law enforcement is black market biotechnology, with a number of secret 'flesh merchants' producing body modifications and tailor-made [[faction:iromakuanhe:symbiotics#familiar|familiars]] and [[faction:iromakuanhe:symbiotics#marionette|marionettes]] with illegal specifications. Primary concerns are over the safety of modifications, and the fact that many black market biotech producers design and sell familiar-type servants with physical and psychological characteristics identical or near to those of an [[species:iromakuanhe]], a practice tantamount to a slave trade in [[species:iromakuanhe]] eyes.+The most profitable illegal activities are said to be [[:smuggling]], especially precious [[materials:veyrinite]] and relics from unprotected ruins, and the counterfeiting of high-end [[Solan Starworks|Solanii]] weapons. Despite the smaller scale of such operations, one of the primary concerns of [[faction:iromakuanhe:iromakuanhe_astral_commonwealth|Commonwealth]] law enforcement is black market biotechnology, with a number of secret 'flesh merchants' producing body modifications and tailor-made [[faction:iromakuanhe:symbiotics#familiar|familiars]] and [[faction:iromakuanhe:symbiotics#marionette|marionettes]] with illegal specifications. Primary concerns are over the safety of modifications, and the fact that many black market biotech producers design and sell familiar-type servants with physical and psychological characteristics identical or near to those of an [[species:iromakuanhe]], a practice tantamount to a slave trade in [[species:iromakuanhe]] eyes.
  
 ===== Underworld Agencies ===== ===== Underworld Agencies =====
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 To compare the bandits with the Synod would be to compare the mountains with distant and unseen stars, or the far side of a moon. Bandits are figures of myth, social phenomenon with visible repercussions and a visible element of society, while the Synod are unseen bureaucrats, conspirators and far-seeing luminaries who guide society through with an invisible hand. The Synod are keenly aware of the Bandit clans, and may have plans for them, while the bandits are within the multitudes, unknowing of the great conspiracies in the wider world. To compare the bandits with the Synod would be to compare the mountains with distant and unseen stars, or the far side of a moon. Bandits are figures of myth, social phenomenon with visible repercussions and a visible element of society, while the Synod are unseen bureaucrats, conspirators and far-seeing luminaries who guide society through with an invisible hand. The Synod are keenly aware of the Bandit clans, and may have plans for them, while the bandits are within the multitudes, unknowing of the great conspiracies in the wider world.
-{{ :character:2017:aashi_nath3.png?600|Aashi Nath, space pirate}}+{{ characters:2017:aashi_nath3.png?600|Aashi Nath, space pirate}}
 ==== Space Pirates ==== ==== Space Pirates ====
 Making their way in life by traveling, trading, and stealing, the space pirates of the [[species:iromakuanhe]] plunder for loot, cargo, and occasionally steal the entire ship of those they encounter in space. Trade lanes between planets in [[system:iruotl]] are seen most often, though there are rare instances of pirates going off the beaten track and hunting down prey outside of their system. Making their way in life by traveling, trading, and stealing, the space pirates of the [[species:iromakuanhe]] plunder for loot, cargo, and occasionally steal the entire ship of those they encounter in space. Trade lanes between planets in [[system:iruotl]] are seen most often, though there are rare instances of pirates going off the beaten track and hunting down prey outside of their system.
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 Bandits and space pirates are a hard couple to separate. They often work with one another while trading in ports or space elevators. Bandits turned fringe pirates are common occurrences in the Outer System. Along with those instances where pirates and bandits get along, pirates that have settled on planets also rub elbows and even run with bandits.  Bandits and space pirates are a hard couple to separate. They often work with one another while trading in ports or space elevators. Bandits turned fringe pirates are common occurrences in the Outer System. Along with those instances where pirates and bandits get along, pirates that have settled on planets also rub elbows and even run with bandits. 
  
-Pirates and the syndicate work against one another in most respects, but come together to trade when the bandits are not there to be the go-between for them. The relationship the syndicate have with trading and smuggling is often marred by the relationship pirates have with obstructing trade. And, so, they find ways to work with one another in instances and work like oil and water in others. +Pirates and the syndicate work against one another in most respects, but come together to trade when the bandits are not there to be the go-between for them. The relationship the syndicate have with trading and [[:smuggling]] is often marred by the relationship pirates have with obstructing trade. And, so, they find ways to work with one another in instances and work like oil and water in others. 
  
 The synod may not know exactly how to put an end to the pirates, but the pirates only know to fear the synod. The relationship is a tenuous one and not one that has an uneventful future, or past. They have frequently had to put down acts of piracy in low key maneuvers that ended with mixed results.  The synod may not know exactly how to put an end to the pirates, but the pirates only know to fear the synod. The relationship is a tenuous one and not one that has an uneventful future, or past. They have frequently had to put down acts of piracy in low key maneuvers that ended with mixed results. 
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 =====OOC Notes===== =====OOC Notes=====
-Authored by [[user:ametheliana|]] and approved by [[user:doshii_jun|]] on March 6, 2017((https://stararmy.com/roleplay-forum/index.php?threads/iromakuanhe-underworld.48684/))+Authored by [[members:ametheliana]] and approved by [[members:doshii_jun]] on March 6, 2017((https://stararmy.com/roleplay-forum/index.php?threads/iromakuanhe-underworld.48684/))
  

faction/iromakuanhe/underworld.txt · Last modified: 2024/01/07 15:25 by wes