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faction:iromakuanhe:underworld [2017/02/26 19:04] – [The Synod] doshii_junfaction:iromakuanhe:underworld [2017/10/16 11:27] – necromancy ethereal
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-====== Iromakuanhe Underworld ====== +====== Iromakuanhe Underworld ====== 
-<WRAP center round important 60%> +
-This article is a work in progress; It is currently not approved as canon. +
-</WRAP>+
  
 //The following is an article on the culture of the [[people]] and the [[faction:iromakuanhe_astral_commonwealth]].// //The following is an article on the culture of the [[people]] and the [[faction:iromakuanhe_astral_commonwealth]].//
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 Very little is illegal in [[people]] society, so many of the more modern and civilized parts of the Underworld often own legal businesses and offer legal bodyguard and mercenary services to wealthy associates that have rapport to them such as merchant magnates. The idyllic, peaceful and easy lives offered to [[people]] leaves few economic stresses on people, and is potentially the largest limiting factor on the size and manpower Underworld syndicates and gangs. Talent is at a premium and recruitment is low, so the culture is often hereditary and most organizational growth comes from offspring. Very little is illegal in [[people]] society, so many of the more modern and civilized parts of the Underworld often own legal businesses and offer legal bodyguard and mercenary services to wealthy associates that have rapport to them such as merchant magnates. The idyllic, peaceful and easy lives offered to [[people]] leaves few economic stresses on people, and is potentially the largest limiting factor on the size and manpower Underworld syndicates and gangs. Talent is at a premium and recruitment is low, so the culture is often hereditary and most organizational growth comes from offspring.
  
-The most profitable illegal activities are said to be smuggling, especially precious [[Veyrinite]] and relics from unprotected ruins, and the counterfeiting of high-end [[Solan Starworks|Solanii]] weapons. Despite the smaller scale of such operations, one of the primary concerns of [[faction:iromakuanhe_astral_commonwealth|Commonwealth]] law enforcement is black market biotechnology, with a number of secret 'flesh merchants' producing body modifications and tailor-made [[faction:iromakuanhe:symbiotics#familiar|familiars]] and [[faction:iromakuanhe:symbiotics#marionette|marionettes]] with illegal specifications. Primary concerns are over the safety of modifications, and the fact that many black market biotech producers design and sell familiar-type servants with physical and psychological characteristics identical or near to those of an [[people]], a practice tantamount to a slave trade in [[people]] eyes.+The most profitable illegal activities are said to be smuggling, especially precious [[materials:veyrinite]] and relics from unprotected ruins, and the counterfeiting of high-end [[Solan Starworks|Solanii]] weapons. Despite the smaller scale of such operations, one of the primary concerns of [[faction:iromakuanhe_astral_commonwealth|Commonwealth]] law enforcement is black market biotechnology, with a number of secret 'flesh merchants' producing body modifications and tailor-made [[faction:iromakuanhe:symbiotics#familiar|familiars]] and [[faction:iromakuanhe:symbiotics#marionette|marionettes]] with illegal specifications. Primary concerns are over the safety of modifications, and the fact that many black market biotech producers design and sell familiar-type servants with physical and psychological characteristics identical or near to those of an [[people]], a practice tantamount to a slave trade in [[people]] eyes.
  
 ===== Underworld Agencies ===== ===== Underworld Agencies =====
  
-The various groups in the underworld are split along many lines as a consequence of their [[people]]'s dispersal across their star system and the distinctly heterogeneous nature of their culture and society. Traditional and metropolitan culture offer the most clear-cut of the divides, but many are split by geography, creed and the illegal trades they participate in. Some groups that have taken steps to legitimize themselves, such as the Syndicates, do not trade in [[Veyrinite]] or flesh, while Pirates are much less discerning because of their permanent status as outlaws.+The various groups in the underworld are split along many lines as a consequence of their [[people]]'s dispersal across their star system and the distinctly heterogeneous nature of their culture and society. Traditional and metropolitan culture offer the most clear-cut of the divides, but many are split by geography, creed and the illegal trades they participate in. Some groups that have taken steps to legitimize themselves, such as the Syndicates, do not trade in [[materials:veyrinite]] or flesh, while Pirates are much less discerning because of their permanent status as outlaws.
  
 ==== Bandits ==== ==== Bandits ====
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 Syndicates sometimes work with the synod and sometimes against. When their use has expired or when they work against the synod, syndicates are exposed or disposed of by the synod, which has the keys to the kingdom, in a sense.  Syndicates sometimes work with the synod and sometimes against. When their use has expired or when they work against the synod, syndicates are exposed or disposed of by the synod, which has the keys to the kingdom, in a sense. 
 +
 +=====OOC Notes=====
 +Authored by [[user:ametheliana|]] and approved by [[user:doshii_jun|]] on March 6, 2017((https://stararmy.com/roleplay-forum/index.php?threads/iromakuanhe-underworld.48684/))
  

faction/iromakuanhe/underworld.txt · Last modified: 2024/01/07 15:25 (external edit)