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faction:iromakuanhe:agni_assault [2019/11/02 06:22] – Get rid of unnecessary bolding wes | faction:iromakuanhe:agni_assault [2023/12/27 14:38] (current) – ↷ Links adapted because of a move operation wes | ||
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==== Passengers ==== | ==== Passengers ==== | ||
- | **Total Crew: 98 | + | Total Crew: 98 |
- | **Starship Operations and Command: 18 | + | Starship Operations and Command: 18 |
- | **Medical: 10 | + | Medical: 10 |
- | **Maintenance: | + | Maintenance: |
- | **Security: 25 | + | Security: 25 |
- | **Support: 25 | + | Support: 25 |
==== Dimensions ==== | ==== Dimensions ==== | ||
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Width: 109 meters () | Width: 109 meters () | ||
Height: 63 meters () | Height: 63 meters () | ||
- | **Compartments: | + | Compartments: |
==== Propulsion and Range ==== | ==== Propulsion and Range ==== | ||
[[faction: | [[faction: | ||
[[MASC Drive|MASC Drive]]: 2800c | [[MASC Drive|MASC Drive]]: 2800c | ||
- | **Sublight Engines: | + | Sublight Engines: |
Range: Up to eight months without refueling or employing [[biomass_harvest_system|BHS]] to replenish resources. | Range: Up to eight months without refueling or employing [[biomass_harvest_system|BHS]] to replenish resources. | ||
Lifespan: The [[organoid_substructure|organoid]] components of the ship can last up to a century. | Lifespan: The [[organoid_substructure|organoid]] components of the ship can last up to a century. | ||
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=== Cargo Bays: (2) === | === Cargo Bays: (2) === | ||
- | [[faction: | + | [[wip_2023_or_older: |
=== Engineering === | === Engineering === | ||
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==== Armored Hull and Hull Integrated Systems ==== | ==== Armored Hull and Hull Integrated Systems ==== | ||
- | [[materials: | + | [[materials: |
Aerudirn consists of living colonies that grow out into thick, smooth sheets of a high durability, that are have been bred to be resistant to damages from radiation and can charge themselves with an electrostatic field to enforce their surface tension, thereby inhibiting penetration by weaker solid-ammunition weapons. Should the shell be damaged, the colonies underneath, which are dense enough on their own to survive exposure to vacuum can quickly have other sections stretch to accommodate tears, and regenerate completely with enough time. | Aerudirn consists of living colonies that grow out into thick, smooth sheets of a high durability, that are have been bred to be resistant to damages from radiation and can charge themselves with an electrostatic field to enforce their surface tension, thereby inhibiting penetration by weaker solid-ammunition weapons. Should the shell be damaged, the colonies underneath, which are dense enough on their own to survive exposure to vacuum can quickly have other sections stretch to accommodate tears, and regenerate completely with enough time. | ||
- | **Armor Structural Points: 18 | + | Armor Structural Points: 18 |
- | [[organoid_substructure]]** | + | [[organoid_substructure]] |
Highly resilient organoid tissues form the remainder of the body, including an endoskeleton, | Highly resilient organoid tissues form the remainder of the body, including an endoskeleton, | ||
==== Computers and Electronics ==== | ==== Computers and Electronics ==== | ||
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=== Sensors === | === Sensors === | ||
- | [[sensors_systems|So-F2-E0934 Frigate Sensors Package]]** | + | [[sensors_systems|So-F2-E0934 Frigate Sensors Package]] |
Includes: | Includes: | ||
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=== Communications === | === Communications === | ||
- | [[communications_systems|So-F2-E1934 Frigate Communications Package]]** | + | [[communications_systems|So-F2-E1934 Frigate Communications Package]] |
Includes: | Includes: | ||
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* Fiber Optic | * Fiber Optic | ||
| | ||
- | [[listening_device|So-F2-E5934 Listening Device]]** | + | [[listening_device|So-F2-E5934 Listening Device]] |
The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, | The Listening Device is a system employed to passively intercept and sample data being transmitted through unsecured methods. It is also a critical component in many important electronic warfare devices, and allows Astral Vanguard starships and vehicles to track the communications of hostile forces. As the unit approaches the source of the transmissions, | ||
- | **Can Intercept: | + | Can Intercept: |
* Radio | * Radio | ||
* Microwave | * Microwave | ||
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//The Agni's life support functions are tied in directly with the [[organoid_substructure|Organoid]]' | //The Agni's life support functions are tied in directly with the [[organoid_substructure|Organoid]]' | ||
- | [[organoid_substructure# | + | [[organoid_substructure# |
Life support systems are enabled via a combination of potent thermo/ | Life support systems are enabled via a combination of potent thermo/ | ||
- | [[gravitic_boundary_system|So-F2-V2934 Gravitic Boundary System]]** | + | [[gravitic_boundary_system|So-F2-V2934 Gravitic Boundary System]] |
- | [[kord_kinetic_force_diffuser|So-F2-R1934 KORD System]]** | + | [[kord_kinetic_force_diffuser|So-F2-R1934 KORD System]] |
The KORD (Kinetic Force Diffuser) is an essential system that protects the ship from the tremendous G-Forces and shocks the Agni experiences during both before and after FTL travel and during highly perilous combat maneuvers. It also protects from weapons that kill through kinetic force, in a manner similar to maces against armored troops in ancient times. | The KORD (Kinetic Force Diffuser) is an essential system that protects the ship from the tremendous G-Forces and shocks the Agni experiences during both before and after FTL travel and during highly perilous combat maneuvers. It also protects from weapons that kill through kinetic force, in a manner similar to maces against armored troops in ancient times. | ||
==== Propulsion ==== | ==== Propulsion ==== | ||
- | [[faction: | + | [[faction: |
- | [[faction: | + | [[faction: |
==== Shield Systems ==== | ==== Shield Systems ==== | ||
- | [[vector_field_system|So-F2-S0934 Frigate Vector Field Suite]]** | + | [[vector_field_system|So-F2-S0934 Frigate Vector Field Suite]] |
The Vector Field System is a combined package shield array that relies on a combination of various advanced space comrpession technologies for multi-purpose defenses idea for the modern battlefield. They can be deployed as a conformal shell, known as the vector Shroud or heavy shields known as Vector Barriers. Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the ship's profile to other systems. As a shield, it is reliable and particularly effective versus energy weapons. | The Vector Field System is a combined package shield array that relies on a combination of various advanced space comrpession technologies for multi-purpose defenses idea for the modern battlefield. They can be deployed as a conformal shell, known as the vector Shroud or heavy shields known as Vector Barriers. Vector Shrouds are sophisticated vector field systems that envelop the craft in a conformal shell of compressed space, allowing one to become relatively invisible to electromagnetic and particle based sensors, and shrinking the ship's profile to other systems. As a shield, it is reliable and particularly effective versus energy weapons. | ||
- | **Location: Internal | + | Location: Internal |
- | **Shield Structural Points: Tier 10 | + | Shield Structural Points: Tier 10 |
More powerful than the Vector Shroud, Vector Barriers are large, oval ' | More powerful than the Vector Shroud, Vector Barriers are large, oval ' | ||
- | **Locations: Forward/ | + | Locations: Forward/ |
- | **Threshold: 3 | + | Threshold: 3 |
- | **Runtime: 4-12 Minutes, Recharge 1.5x Runtime | + | Runtime: 4-12 Minutes, Recharge 1.5x Runtime |
- | [[repulsor_burst|So-F2-S3934 Frigate Repulsor Burst Array]]** | + | [[repulsor_burst|So-F2-S3934 Frigate Repulsor Burst Array]] |
Repulsor systems work by creating a temporary vector field, which at regular intervals can be overcharged and super-expanded, | Repulsor systems work by creating a temporary vector field, which at regular intervals can be overcharged and super-expanded, | ||
- | **Purpose: Defensive Countermeasure | + | Purpose: Defensive Countermeasure |
- | **Secondary: Deterrent | + | Secondary: Deterrent |
- | **Damage: MDR 2, Kills through Kinetic Force | + | Damage: MDR 2, Kills through Kinetic Force |
Range: 20m radius | Range: 20m radius | ||
Rate of Fire: One pulse every 6 seconds | Rate of Fire: One pulse every 6 seconds | ||
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[[pwac_missile# | [[pwac_missile# | ||
- | **Location: Starship Coaxial Array | + | Location: Starship Coaxial Array |
- | **Purpose: Anti-Starship | + | Purpose: Anti-Starship |
- | **Secondary: Anti-Shield | + | Secondary: Anti-Shield |
- | **Salvo Size: 1 | + | Salvo Size: 1 |
- | **Damage: Tier 13, Electrical Damage | + | Damage: Tier 13, Electrical Damage |
Range: 10.5 Light-Seconds | Range: 10.5 Light-Seconds | ||
Rate of Fire: 1 salvo every 10 Seconds | Rate of Fire: 1 salvo every 10 Seconds | ||
- | **Area of Effect: 15 Meters | + | Area of Effect: 15 Meters |
Muzzle Velocity: 4c, decreasing by half every second to .25c | Muzzle Velocity: 4c, decreasing by half every second to .25c | ||
Ammunition 48 Missiles | Ammunition 48 Missiles | ||
- | **Ammo Replenish: Can refill capacity in hospitable conditions in about 2 hours outside of combat. Any further attempts to refill will require an external source of biomass. | + | Ammo Replenish: Can refill capacity in hospitable conditions in about 2 hours outside of combat. Any further attempts to refill will require an external source of biomass. |
==== Secondary Weapons ==== | ==== Secondary Weapons ==== | ||
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[[cehb laser]] | [[cehb laser]] | ||
- | **Location: Retractable Turret Hardpoints; Nose and Broadsides | + | Location: Retractable Turret Hardpoints; Nose and Broadsides |
- | **Purpose: Anti-Vehicle/ | + | Purpose: Anti-Vehicle/ |
- | **Secondary: Navigational Protection | + | Secondary: Navigational Protection |
- | **Damage: Tier 11 | + | Damage: Tier 11 |
Range: 20 KM in Atmosphere, 600 000 KM in Space | Range: 20 KM in Atmosphere, 600 000 KM in Space | ||
Rate of Fire: Beam can be maintained for up to 2 minutes. Cooldown is 1/8 of projection time. | Rate of Fire: Beam can be maintained for up to 2 minutes. Cooldown is 1/8 of projection time. | ||
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[[hemb laser]] | [[hemb laser]] | ||
- | **Location: Dorsal 1, Ventral 1, Port and Starboard 1, Aft 1 | + | Location: Dorsal 1, Ventral 1, Port and Starboard 1, Aft 1 |
- | **Purpose: Point Defense Weapon | + | Purpose: Point Defense Weapon |
- | **Secondary: Anti-Vehicle, | + | Secondary: Anti-Vehicle, |
- | **Damage: Tier 10 | + | Damage: Tier 10 |
Range: 10 KM in Atmosphere, 300 000 KM in Space | Range: 10 KM in Atmosphere, 300 000 KM in Space |