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faction:elysia:weapons:dresde [2019/11/02 06:19] – Get rid of unnecessary bolding wes | faction:elysia:weapons:dresde [2023/11/18 05:04] – ↷ Links adapted because of a move operation wes | ||
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Designer: [[faction: | Designer: [[faction: | ||
Manufacturer: | Manufacturer: | ||
- | **(Suggested) Price: Military Issue | + | (Suggested) Price: Military Issue |
===== Nomenclature Information ===== | ===== Nomenclature Information ===== | ||
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===== Discharge Information ===== | ===== Discharge Information ===== | ||
- | **Projection/ | + | Projection/ |
- | **Firing Mechanism: The Dresde is loaded latterly by ‘swinging it out’ before placing the round in from the rear – putting it back into position all is necessary is to pull the trigger. The launcher relies upon a simple battery-capacitor-electro-magnet system by which energy is gathered from the battery upon pulling the trigger, and released into the coil of the barrel upon release – resulting in the grenade being launched for some distance. The weapon takes four seconds to charge. | + | Firing Mechanism: The Dresde is loaded latterly by ‘swinging it out’ before placing the round in from the rear – putting it back into position all is necessary is to pull the trigger. The launcher relies upon a simple battery-capacitor-electro-magnet system by which energy is gathered from the battery upon pulling the trigger, and released into the coil of the barrel upon release – resulting in the grenade being launched for some distance. The weapon takes four seconds to charge. |
- | **Calibre: 40mm x 46mm | + | Calibre: 40mm x 46mm |
Effective Range 700m area targets, 200m point targets | Effective Range 700m area targets, 200m point targets | ||
Maximum Range: 1km | Maximum Range: 1km | ||
- | **Minimum Range: 0m | + | Minimum Range: 0m |
Muzzle Velocity: 80m/s | Muzzle Velocity: 80m/s | ||
Muzzle Blast: None – it fires a round below the speed of sound, and the electro-magnetic firing system does not cause any visual effects. | Muzzle Blast: None – it fires a round below the speed of sound, and the electro-magnetic firing system does not cause any visual effects. | ||
- | **Firing Mode(s): | + | Firing Mode(s): Single shot |
Recoil: It creates a notable ‘kick’ effect that requires some bracing to compensate for. | Recoil: It creates a notable ‘kick’ effect that requires some bracing to compensate for. | ||
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Name: High Explosive Grenade | Name: High Explosive Grenade | ||
- | **Visual Description: | + | Visual Description: |
- | **Ammo: 1 | + | Ammo: 1 |
- | **Charge: 20 before the battery needs to be replaced | + | Charge: 20 before the battery needs to be replaced |
Damage Description: | Damage Description: | ||
Name: Fragmentation Grenade | Name: Fragmentation Grenade | ||
- | **Visual Description: | + | Visual Description: |
- | **Ammo: 1 | + | Ammo: 1 |
- | **Charge: 20 before the battery needs to be replaced | + | Charge: 20 before the battery needs to be replaced |
Damage Description: | Damage Description: | ||
Name: Concussion Grenade | Name: Concussion Grenade | ||
Visual Description: | Visual Description: | ||
- | **Ammo: 1 | + | Ammo: 1 |
- | **Charge: 20 before the battery needs to be replaced | + | Charge: 20 before the battery needs to be replaced |
Damage Description: | Damage Description: | ||
Name: Smoke Grenade | Name: Smoke Grenade | ||
- | **Visual Description: | + | Visual Description: |
- | **Ammo: 1 | + | Ammo: 1 |
- | **Charge: 20 before the battery needs to be replaced | + | Charge: 20 before the battery needs to be replaced |
Damage Description: | Damage Description: | ||
Name: Dibenzoxazepine Grenade | Name: Dibenzoxazepine Grenade | ||
- | **Visual Description: | + | Visual Description: |
- | **Ammo: 1 | + | Ammo: 1 |
- | **Charge: 20 before the battery needs to be replaced | + | Charge: 20 before the battery needs to be replaced |
Damage Description: | Damage Description: | ||
Name: Incendiary Grenade | Name: Incendiary Grenade | ||
- | **Visual Description: | + | Visual Description: |
- | **Ammo: 1 | + | Ammo: 1 |
- | **Charge: 20 before the battery needs to be replaced | + | Charge: 20 before the battery needs to be replaced |
Damage Description: | Damage Description: | ||
===== Weapon Mechanisms ===== | ===== Weapon Mechanisms ===== | ||
- | **Safety: None | + | Safety: None |
- | **Fire mode selector: None | + | Fire mode selector: None |
- | **Weapon Sight: Yes. Fitted on the left hand side of the grenade launcher is a small telescopic sight with a built in distance finder. | + | Weapon Sight: Yes. Fitted on the left hand side of the grenade launcher is a small telescopic sight with a built in distance finder. |
- | **Attachment Hard points: The grenade launcher is a hard-point – although it can actually be used separately. The attachment takes place through the use of a base of ‘smart metals’, which mould itself to fit the weapon before creating a suction effect to stay on – simply attach and press the button on the right hand side and it attaches until that button is pressed again. The smart metal also distributes itself so that the Dresde always fits well – and thus not compromising accuracy. | + | Attachment Hard points: The grenade launcher is a hard-point – although it can actually be used separately. The attachment takes place through the use of a base of ‘smart metals’, which mould itself to fit the weapon before creating a suction effect to stay on – simply attach and press the button on the right hand side and it attaches until that button is pressed again. The smart metal also distributes itself so that the Dresde always fits well – and thus not compromising accuracy. |
===== Maintenance Information ===== | ===== Maintenance Information ===== | ||
- | **Field Maintenance Procedure: The weapon is relatively simplistic in its operation – anything which does break will likely require returning rather than repairing, certainly not on the battlefield. If dirt does accumulate it is safe to remove it with a cloth or duster of some variety. | + | Field Maintenance Procedure: The weapon is relatively simplistic in its operation – anything which does break will likely require returning rather than repairing, certainly not on the battlefield. If dirt does accumulate it is safe to remove it with a cloth or duster of some variety. |
- | **Replaceable Parts and components: The grenade and the battery are replaceable – the grenade by way of unscrewing the end of the barrel, as demonstrated here. | + | Replaceable Parts and components: The grenade and the battery are replaceable – the grenade by way of unscrewing the end of the barrel, as demonstrated here. |
{{: | {{: | ||
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===== OOC Notes ===== | ===== OOC Notes ===== | ||
- | [[user: | + | [[members: |