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faction:elysia:weapons:atromos

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faction:elysia:weapons:atromos [2018/09/18 16:14] – ↷ Links adapted because of a move operation frostjaegerfaction:elysia:weapons:atromos [2019/06/21 13:02] – Get rid of unnecessary bolding wes
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 The Atromos is the default firearm of the Elysian infantry. It is a sturdy, effective weapon capable of delivering a powerful penetrating blow while retaining simplicity and a ‘back to basics’ style of design.  The Atromos is the default firearm of the Elysian infantry. It is a sturdy, effective weapon capable of delivering a powerful penetrating blow while retaining simplicity and a ‘back to basics’ style of design. 
  
-**__Producer Information__**\\  +**__Producer Information__**  
-**Designer:** [[faction:elysia:elysian_celestial_empire]]. \\ +Designer: [[faction:elysia:elysian_celestial_empire]].  
-**Manufacturer:** Elysian Empire. \\+Manufacturer: Elysian Empire. 
 **Price:** Military issue. Not for sale.  **Price:** Military issue. Not for sale. 
  
  
-__**Nomenclature Information**__ \\ +__**Nomenclature Information**__  
-**Name:** Atromos. \\ +Name: Atromos.  
-**Type:** Particle Beam Rifle. \\ +Type: Particle Beam Rifle.  
-**Role:** Anti-Personnel, Anti-Material. \\ +Role: Anti-Personnel, Anti-Material.  
-**Length:** The length of the rifle is twenty-nine inches (without bayonet) and while largely invisible the barrel extends sixteen inches within the body of the gun. \\ +Length: The length of the rifle is twenty-nine inches (without bayonet) and while largely invisible the barrel extends sixteen inches within the body of the gun.  
-**Weight:** The weight of the rifle is kept down through the use of ceramics and composites and so while compact its weight is only 3.2kg. +Mass: The weight of the rifle is kept down through the use of ceramics and composites and so while compact its weight is only 3.2kg. 
  
 =====Discharge Information=====  =====Discharge Information===== 
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 **Firing Mechanism:** The rifle functions first through treating hydrogen (stored in its ammo clips) in a series of chambers. The first chamber ionises the hydrogen so that its molecules are carrying one too many electrons and in the second they are gathered around a high energy electrode. The polarity of the electrode is then reversed and this change of charge electrostatically repels the negative ions to near the velocity of light – the resulting high energy beam of anions passes through a secondary chamber filled with low pressure gas. Collisions with the gas strip the extra electrons from the anions, making the particle beam neutral. The beam proceeds out of the barrel of the rifle at around about 185,000 miles per second, and straight to its target where it damages it through impacting it with great kinetic energy. The final result is a pulsed particle beam of great kinetic power.  **Firing Mechanism:** The rifle functions first through treating hydrogen (stored in its ammo clips) in a series of chambers. The first chamber ionises the hydrogen so that its molecules are carrying one too many electrons and in the second they are gathered around a high energy electrode. The polarity of the electrode is then reversed and this change of charge electrostatically repels the negative ions to near the velocity of light – the resulting high energy beam of anions passes through a secondary chamber filled with low pressure gas. Collisions with the gas strip the extra electrons from the anions, making the particle beam neutral. The beam proceeds out of the barrel of the rifle at around about 185,000 miles per second, and straight to its target where it damages it through impacting it with great kinetic energy. The final result is a pulsed particle beam of great kinetic power. 
  
-**Beam Diameter:** 1cm. \\ +**Beam Diameter:** 1cm.  
-**Beam Arc:** 0 degrees. \\ +**Beam Arc:** 0 degrees.  
-**Effective Range:** 4km. \\ +Effective Range 4km.  
-**Maximum Range:** 6km. \\ +**Maximum Range:** 6km.  
-**Minimum Range:** It isn’t particularly advised that you fire it within 1 metre. \\ +**Minimum Range:** It isn’t particularly advised that you fire it within 1 metre.  
-**Muzzle Velocity:** 185,000 metres per second. \\ +Muzzle Velocity: 185,000 metres per second.  
-**Muzzle Blast:** There is no specific muzzle flash, however the beam can be visible extremely briefly as a flash of light through the air as the molecules interact with the air. +Muzzle Blast: There is no specific muzzle flash, however the beam can be visible extremely briefly as a flash of light through the air as the molecules interact with the air. 
  
 **Firing Mode(s): **Single shot semi-automatic (fires a ‘bolt’ every second) or a pulsed beam lasting for two seconds but requiring three seconds before re-firing (this mode is not particularly good for the rifle.)  **Firing Mode(s): **Single shot semi-automatic (fires a ‘bolt’ every second) or a pulsed beam lasting for two seconds but requiring three seconds before re-firing (this mode is not particularly good for the rifle.) 
  
-**Recoil:** The recoil is less than one might expect given that the kinetic energy is being transfered to a great number of atoms and that the overall weight of the hydrogen is significantly less than that of a bullet. However the velocity involved means that the recoil is still around the same as a standard rifle. +Recoil: The recoil is less than one might expect given that the kinetic energy is being transfered to a great number of atoms and that the overall weight of the hydrogen is significantly less than that of a bullet. However the velocity involved means that the recoil is still around the same as a standard rifle. 
  
-**Damage Description:** This particle beam causes damage through a process similar to that of a cue ball transferring its energy to the racked balls in a game of billiards – with its kinetic energy it transfers this energy to those atoms it hits, and they transfer this energy and so forth. Thus the target object is super-heated almost instantly and there is commonly an explosion. +Damage Description: This particle beam causes damage through a process similar to that of a cue ball transferring its energy to the racked balls in a game of billiards – with its kinetic energy it transfers this energy to those atoms it hits, and they transfer this energy and so forth. Thus the target object is super-heated almost instantly and there is commonly an explosion. 
  
 =====Ammo Description=====  =====Ammo Description===== 
-**Name:** Hydrogen Capsules. \\ +Name: Hydrogen Capsules.  
-**Visual Description:** The Hydrogen capsules take the form of a hexagonal collection of metal cylinders, each containing highly concentrated hydrogen. The capsules are inserted in through the right hand side of the weapon. \\+**Visual Description:** The Hydrogen capsules take the form of a hexagonal collection of metal cylinders, each containing highly concentrated hydrogen. The capsules are inserted in through the right hand side of the weapon. 
 **Ammo:** 50 rounds.  **Ammo:** 50 rounds. 
  
-**Name:** Battery. \\ +Name: Battery.  
-**Visual Description:** The battery for the Atromos is a medium sized rectangular metallic box which slots into the left hand side of the rifle. \\+**Visual Description:** The battery for the Atromos is a medium sized rectangular metallic box which slots into the left hand side of the rifle. 
 **Charge:** 50 rounds.  **Charge:** 50 rounds. 
  

faction/elysia/weapons/atromos.txt · Last modified: 2024/07/01 23:16 (external edit)