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====== Ze-M5-01a Devil RAID Suit ====== | ====== Ze-M5-01a Devil RAID Suit ====== | ||
- | A point of progress marked through over a year of field testing through [[faction: | + | A point of progress marked through over a year of field testing through [[faction: |
===== About the Armor ===== | ===== About the Armor ===== | ||
- | The Devil RAID Suit is possibly one of the longest running projects to come from [[corp:zen: | + | The Devil RAID Suit is possibly one of the longest running projects to come from [[corp: |
Fitted with an extremely powerful set of boosters on its back, torso, and feet, the Devil' | Fitted with an extremely powerful set of boosters on its back, torso, and feet, the Devil' | ||
==== Appearance ==== | ==== Appearance ==== | ||
- | {{ :wip: | + | {{ corp: |
A wide, massive machine, the Devil sports a body supported on rather thin legs, appearing much like a giant human rather than a traditional warsuit. A box-like head with a single eye houses a powerful mono-eye with an antennae on each side that rises back and above the suit. A rather simplistic but bulky torso forms a single part with a seam running along the massive backpack and its trio of boosters on the upper back and a smaller angled pair along the lower end. The thighs and butt of the suit also house boosters, albeit smaller and armored to make it impossible to likely sit down on anything but metal. Vent-like panels spot the suit and its limbs, obviously created to link and form a seamless look to the entire suit. The gauntlets of the armor house obvious missile systems, while the legs are clearly designed with an oddly bulky knee section to facilitate the pilot. | A wide, massive machine, the Devil sports a body supported on rather thin legs, appearing much like a giant human rather than a traditional warsuit. A box-like head with a single eye houses a powerful mono-eye with an antennae on each side that rises back and above the suit. A rather simplistic but bulky torso forms a single part with a seam running along the massive backpack and its trio of boosters on the upper back and a smaller angled pair along the lower end. The thighs and butt of the suit also house boosters, albeit smaller and armored to make it impossible to likely sit down on anything but metal. Vent-like panels spot the suit and its limbs, obviously created to link and form a seamless look to the entire suit. The gauntlets of the armor house obvious missile systems, while the legs are clearly designed with an oddly bulky knee section to facilitate the pilot. | ||
==== Advantages ==== | ==== Advantages ==== | ||
The advantages of the Devil are obviously spotted in the initials given to it. | The advantages of the Devil are obviously spotted in the initials given to it. | ||
- | | + | * Rapid Propulsion Speed. With the amount of high-power thrusters the Devil sports, it should come as no surprise of how fast it can move. While airborne or at least hovering, the Devil becomes can maneuver much better with faster and tight maneuvers. This propulsion picks up, however, when the suit is moving forward in the direction its torso is facing, allowing it to accelerate at higher rates than most suits of its size. |
- | * **__Assault | + | * Assault |
- | * **__Demolition | + | * Demolition |
==== Drawbacks ==== | ==== Drawbacks ==== | ||
Most if its drawbacks are, without a doubt, visible from a glance. But, for obvious reasons, they will be listed here. | Most if its drawbacks are, without a doubt, visible from a glance. But, for obvious reasons, they will be listed here. | ||
- | * **__Weak | + | * Weak While Grounded. The Devil might be agile and fast while aloft, but while walking the suit is at extreme risk. This is due to its human-like legs and sheer size, made worse by the fact much of its armor capability falls away while its armor remains unlocked. |
- | * **__Close-Range | + | * Close-Range |
- | * **__Cockpit Operated__**. Size is not the only thing the Devil shares with the Aggressor, sharing a similarly cramped cockpit that the [[corp: | + | * Cockpit Operated. Size is not the only thing the Devil shares with the Aggressor, sharing a similarly cramped cockpit that the [[corp: |
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While landed, the mobility of the Devil is somewhat worse in terms of its actual movement, with its speed akin to that of last generation Power Armors. However, this is due to the fact it was designed for use within space, in hover-mode, or in the skies of planets. | While landed, the mobility of the Devil is somewhat worse in terms of its actual movement, with its speed akin to that of last generation Power Armors. However, this is due to the fact it was designed for use within space, in hover-mode, or in the skies of planets. | ||
- | While hovering, the suit essentially acts much like any hover vehicle, though its propulsion allows the operator to " | + | While hovering, the suit essentially acts much like any hover vehicle, though its propulsion allows the operator to " |
While in the sky and space, the suit acts akin to most fighters. This means that it primarily flies forward, with its maneuvering thrust intended only to turn or roll. Emergency boost functions lie in its side-propulsion, | While in the sky and space, the suit acts akin to most fighters. This means that it primarily flies forward, with its maneuvering thrust intended only to turn or roll. Emergency boost functions lie in its side-propulsion, | ||
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==== Damage Capacity Stats ==== | ==== Damage Capacity Stats ==== | ||
See [[guide: | See [[guide: | ||
- | | + | * Body: //Tier 6 Heavy Armor// |
- | | + | * Shield System: Conformal Shielding (//Tier 6 Heavy Armor//) |
- | | + | * Armor: Majority of Body (//Tier 6 Heavy Armor//), with lighter sections (//Tier 5 Medium Armor//) |
| | ||
==== Getting In and Out ==== | ==== Getting In and Out ==== | ||
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===== Systems ===== | ===== Systems ===== | ||
The suit comes with a few basic systems of significant note. | The suit comes with a few basic systems of significant note. | ||
- | * **__Dedicated AI__** | + | * Dedicated AI - Based on AI suites inspired by the performance of Nepleslian technology and other suits with half-controls in much larger craft, the Devil' |
- | * **__Power-focused | + | * Power-focused |
- | * **__Forward | + | * Forward |
- | * **__Specialized | + | * Specialized |
==== Armor ==== | ==== Armor ==== | ||
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==== Life Support ==== | ==== Life Support ==== | ||
- | The suit boasts a universal filter and scrubber for toxins and gases within an atmosphere, allowing it to cycle and clean the air for oxygen around it as long as it' | + | The suit boasts a universal filter and scrubber for toxins and gases within an atmosphere, allowing it to cycle and clean the air for oxygen around it as long as it is powered. When put in a void, the suit can utilize up to 72 hours of breathable oxygen it will store while in atmosphere. |
In the event of a cockpit breach, the cockpit material can extend and form seals up to three inches wide. Holes wider than that, however, are outside of the suit's expansive layering. This can be vital when punctured in space, as it can keep the pilot from near-instant death. Multiple punctures in the same area will not affect this capability. | In the event of a cockpit breach, the cockpit material can extend and form seals up to three inches wide. Holes wider than that, however, are outside of the suit's expansive layering. This can be vital when punctured in space, as it can keep the pilot from near-instant death. Multiple punctures in the same area will not affect this capability. | ||
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Below, one can find the pricing, various accessories, | Below, one can find the pricing, various accessories, | ||
==== Pricing ==== | ==== Pricing ==== | ||
- | **__Devil | + | Devil - Base Price: 12,000 [[faction: |
- | **__Crooked | + | Crooked |
- | **__Basic | + | Basic Repair Cost Range: 1,000 - 5,000 [[faction: |
- | **__Additional Ammunition__**: 300 DA / 150 KS per missile | + | Additional Ammunition: 300 DA / 150 KS per missile |
==== Accessories ==== | ==== Accessories ==== | ||
- | **__Robotic | + | Robotic |
===== Variation: Crooked Devil ===== | ===== Variation: Crooked Devil ===== | ||
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==== Focus of Variation / Drawbacks ==== | ==== Focus of Variation / Drawbacks ==== | ||
- | The Crooked Devil, as its additional arms and their sheer cutting power add through the addition of NRM Vibro Claws makes it ideal for **__CQC, extreme combat platform, and anti-fortification | + | The Crooked Devil, as its additional arms and their sheer cutting power add through the addition of NRM Vibro Claws makes it ideal for CQC, extreme combat platform, and anti-fortification |
===== OOC Notes ===== | ===== OOC Notes ===== | ||
- | [[user:legix]] created this article on 2018/01/07 16:26; [[user:wes]] [[https:// | + | [[members:legix]] created this article on 2018/01/07 16:26; [[members:wes]] [[https:// |
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