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corp:origin:phoenix_handheld_gauss_rifle [2019/06/21 12:59] – Get rid of unnecessary bolding wescorp:origin:phoenix_handheld_gauss_rifle [2023/02/07 17:00] – grammar wes
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 ====== Phoenix Experimental Handheld Gauss Rifle ====== ====== Phoenix Experimental Handheld Gauss Rifle ======
-The PEHGR is a modified version of the [[handheld_gauss_rifle]] refitted specifically for field tests with the crew of the [[starship:isc_phoenix]].+The PEHGR is a modified version of the [[handheld_gauss_rifle]] refitted specifically for field tests with the crew of the [[starships:isc_phoenix]].
  
 ==== Weapon Specifications ==== ==== Weapon Specifications ====
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 Muzzle Velocity: 4,500 m/s   Muzzle Velocity: 4,500 m/s  
 Muzzle Blast: Flash of White Light to the Left and Right of Muzzle Break  Muzzle Blast: Flash of White Light to the Left and Right of Muzzle Break 
-**Firing Mode:** Automatic, Semi-automatic, three-round burst +Firing Mode: Automatic, Semi-automatic, three-round burst 
 Recoil: Very High Recoil: Very High
  
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 == Potential Effects == == Potential Effects ==
  
-**Weapon Overheat:** With it'higher velocity projectiles and energy usage, the prototype rifle will overheat with continuous fire of approximately 80 to 100 rounds. At overheat, it will lock up to prevent damage to internal mechanisms. Cooldown is estimated to be within 2 to 5 seconds, but may vary depending on the environment and rifle cleanliness. At the end of the cooldown, the weapon is again operational and ready for use.+**Weapon Overheat:** with its higher velocity projectiles and energy usage, the prototype rifle will overheat with continuous fire of approximately 80 to 100 rounds. At overheat, it will lock up to prevent damage to internal mechanisms. Cooldown is estimated to be within 2 to 5 seconds, but may vary depending on the environment and rifle cleanliness. At the end of the cooldown, the weapon is again operational and ready for use.
  
 **Round Shattering:** Standard Depleted Uranium rounds may occasionally shatter against shields or armor instead of penetrating as intended. This reduces the stopping power of the individual round, but happens rarely. Estimations predict 1 out of every 50 rounds experience structural failure before penetration. **Round Shattering:** Standard Depleted Uranium rounds may occasionally shatter against shields or armor instead of penetrating as intended. This reduces the stopping power of the individual round, but happens rarely. Estimations predict 1 out of every 50 rounds experience structural failure before penetration.
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   *  - 150 KS/Box (150 rounds)   *  - 150 KS/Box (150 rounds)
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corp/origin/phoenix_handheld_gauss_rifle.txt · Last modified: 2023/12/21 00:58 (external edit)